God I swear you literally just ignore everything and type whatever you want to make yourself feel right. Idk why anyone on this forum even still engages with you, myself included.
Spall liners did have an effect on win-rates for those specific tanks - the STRVs and Leo2A7s are still positive win-rate wise because of how effective the added spall liners were. Do you not remember the countless threads on every warthunder forum about how strong the STRV122 was because spall liners made it almost indestructible? Not to mention that the tanks that originally got spall liners ontop of their already strong armor were at TOP tier, not a whole 1.4BRs below.
Modules had a varying impact per tank depending on how the modules were handled. Some tanks benefited (like the 2S38) where the modules allowed them to tank extra shots while other tanks suffered (Abrams/Leo) because modules made them easier to disable.
How do you have any idea on what the skill level of a player is when you kill them, there’s no matchmaking in this game. Do you look up the profile of every BMPT player you see and check if they’re rated higher than you or something? Yes, the challenger and merkavas have a bit of extra strength against the BMPT because of their armor addons, however, a skilled BMPT player is just going to delete your barrel and then kill you from the side or let a teammate with a big cannon delete you. The catch? An average player in a BMPT can also easily just kill your barrel and let someone else deal with you because they have a 550RPM 30MM autocannon that shreds barrels and tracks like they’re paper.
I’ve never said that the BMPT is invulnerable or unkillable, only that it’s design makes it MUCH more survivable than most other tanks while also allowing it more freedom in returning fire after being struck. Which again, this means that the AVERAGE player is going to have a better time in the BMPT than any other tank which, in turn, means that they have a higher chance to win against an equally average team.



