BMPT/72 BR Topic (Part 2)

Continuing the discussion from BMPT/72 BR Topic (Part 1) - #10472 by Panther2995.

Previous discussions:

First :D

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2nd

No its not, using warthunder naming just so you can justify your flawed logic will not save you in this case.

PUMA also has dedicated ATGM systems but no one calls it anti tank vehicle in this game.

For all intents and purposes it destroys tanks in WarThunder. Unless there is this secret gamemode where I can play anti-infantry (ignore the fact that that is slowly coming into the game).

Ah yes that is totally what im trying to say right?

Another poor bait.

Sorry my man, but BMPTs in the current state of the game simply aren’t too strong.

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Aside from Spaa systems (which some of them can also kill another ground vehicles) everything can kill ground units in this game, by using same logic should we call F16CM anti tank vehicle just because it has munitions that can kill ground units?

This is pointless at this rate.

Destroys tanks not in war thunder too. Given y’know, part of the design brief.

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I like how he’s moved the goalpost from “you could easily target any mbts tracks and barrels and cripple them before killing them” to “its not meant to fight tanks”.

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I dont know what is the current situation after the recent uptade but before that it was but wait you were defending this system even before the accuracy and survivability nerf so it wouldn’t matter for you anyway.

What people claims are true then it became much more balanced than before as i’ve said before, i suggest read the entire convo instead of focusing on certain things.

It is you who keeps shifting the conversation. See my reply above.

And i love how you use your flawed logic and gameplay to justify BMPT’s previous performance.

Guess we should treat everything same.

Don’t see folk justifying the previous performance, but highlighting the current performance is substandard.

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Because it wasn’t performing that great anyways ?

Everything in my original reply was a logical point. Maybe you could not see my point in the gameplay points I presented, which apply to many scenarios even in “better” gameplay.

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Because this game is full of russian bias thats why the BMPT could kill tanks.

And did i say anything about its current performance smart guy? In fact on previous part i spesifically mentioned that new changes most likely made it much more balanced than before but you guys purposely ignored part in order to kept talking.

I suggest read previous comments before making any such claim.

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Except your points were directly responding to people highlighting a current substandard performance. So either you were deliberately misinterpreting their positions, or haven’t the faculties to be a sound interlocutor on the topic.

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