which not only kept being nerfed but also it isn’t as efficient and the BR is at, it needs to consume more fuel to compete, while a BI-1 just keeps 50% and catches to almost any plane.
Me-163 is also less manourable at low speeds unlike the BI-1, which means, more fuel needed to keep it’s speed
can you connect them tho? that’s the thing, remember MK-108 got muzzle velocity and much worse bullet drop.
4x the fuel means nothing if you need to use 5x the thrust to get the game result. Have you played an Me-163, because if you did you’d notice instantly how limiting it is on lower throttle levels unlike the BI.
I won’t believe you, you missed 90% of your ammo pool while glued to an F-84’s tail (with bombs btw) and on a perfectly predictable path with almost 0 roll imput from your opponent. and below 300m of distance.
If I see your 109Z gameplay and it is only jumping bombers, maybe.
To be clear, you’re arguing that a plane isn’t OP largely because it’s guns are hard to aim, making it difficult for you because you’re on controller. Ignoring that the majority of players will be on M+K, making said problem substantially less impactful than it is for you.
Like, I get it. I play with high ping due to my location, which makes connecting shots on properly manuevering targets fairly difficult at times, especially with planes that have guns that are already hard to aim (Low mounted guns consistently throw me off, for some reason). This means I have a much harder time with these vehicles than others.
But I acknowlege the difficulty is on my end, and so I don’t make blanket statements about said vehicles because most other players don’t have the same disadvantage as me.