The T58 doesn’t have a stabilizer where most 8.7s do.
That unchecks a box.
The T58 doesn’t have that good mobility, so that unchecks another box…
The T58 only has a 6 round first stage where most tanks have far more.
There goes another unchecked box.
I mean there’s so many ways to go through it, but I know the T58 is really good at 8.7 in spite of those drawbacks.
The BI has the best climb rate and energy retention out of ALL planes at its BR (and even BRs higher than it)
It’s extremely small and hard to hit.
The problem is the compression and relatively slow speeds and ammo count… but just like the T58’s drawbacks, you can work around it.
BI is uncontested at 6.7 when it comes to dogfighting, and even if it gets ganked by two or more planes, it can escape without really any issues. It effectively prohibits the enemy team from dogfighting otherwise they’d be within the BI’s domain.
T58 is relatively uncontested at 8.7, being really difficult to deal with in a 1v1, and even if it gets ganked by two or more tanks, it can kill both of them due to how fast it reloads, how easily it can one-shot, and its good armour / turret traverse speed. It effectively prohibits the enemy team from pushing certain chokeholds or corners.
Do you see the resemblance?
Not to mention the fact that the T58 already moved up from 8.3 to 8.7, and I’d still encourage Gaijin to move the T58 to 9.0…
all while the BI still sits at 6.7 willy-nilly while eating 5.7s like P-47Ms and 6.0s like Hornets for breakfast.
Even Spitfire LF Mk.IXs and Yak-3Us can struggle with it.
T58’s mobility isn’t that bad tbh.
First stage with an expert crew and 1 shell in the gun reloads quite quickly.
The BI also can’t be touched by anything, you either instantly catch fire, or immediately explode, so its size does have a con.
I don’t think they’re directly comparable, because if the T58 was a plane, it would still check far more boxes.
Yes you can play around weaknesses, and generally I can, but limited ammo, that doesn’t reload unless your at an AF, and ammo belts that do questionable damage? Yeah. Not great.
I purchased the BF-109 G-6 in Sweden since I “don’t play air enough” and I enjoy the Mk108 30mm far more than the shvak. I hit a plane with the 108 and it’s dead immediately.
It has 1 30mm and less ammo overall, and worse ballistics, but hits VASTLY harder, and I do way better with it. (Granted I was playing at br 6.7 with it, don’t ask why).
And yes I was OBLITERATING jets with it.
Vs the BI on shvak is like “hit” “hit” “hit” “hit”
Don’t tell me…
you took to tank battles where planes are almost unaware of enemy aircraft?
Keep trying to bring tank battles scenarios to air battles again?
It really is. The Top Speed is abysmal for 8.7 standards, let alone 9.0.
The acceleration is even worse than the unupgraded M60s, which is a hard thing to achieve.
The reverse speed is okay but also not great.
Still doesn’t really substitute for a large first stage.
When your plane is half the size of the rest, it better explode.
I’ve used Shvaks quite a lot, and while I agree that they can be rather inconsistent, you can afford to take steady and well-placed shots in the BI.
Pilot snipes and engine shots work fairly well, and 90 rounds would be enough for at least 2-4 consistent kills.
On such a great platform? A great BI player would be averaging a 2 KPS or 3 KPS
That stick close to the ground, focus on strafing and bombing?
That tank battles also has a population of fighters (I suppose i’ll have to trust on that one again) doesn’t mean their line of thinking is the same. Even a lot CAP players are mainly used to fight opponents with significant energy or awareness disadvantage.
You could “corner” a BI-1 at sea level and dive on it. What does the BI-1 do? turn under you, point it’s nose 20 degrees over the horizon, throttle up, Leave.
Any other plane? Dodge and pray that the opponent bleeds all energy, or headon and gamble both heads.
Look at the entire thread, graphs, screenshots, stadistics, comparisons.
BI-1 is simply too strong for a prop to face on the regular.
Well, if you are smart, it is.
If you’re not, well, no amount of experience will fix this one.
That’s how intelligence works. You can extrapolate upon data and learn from observation of others.
It’s almost like magic.
Seriously, stop.
There is no depth to BI, other than how to handle throttle and ontrols lockup. Neither is some ground breaking super complicated unique mechanic, as F4U4B f.e. will lock up heavily past 600km/h too.
By your logic US soldier with combat experience using M4 is a worthless piece of trash when handed M7 rifle, because sure as hell people can’t adapt and use their brain. Nooo, if one learns to shoot M4, they can’t hit a broadside of a barn with a new rifle without a lot of training, furthermore, they magically lose all of their combat skills.
Your thinking is thinking of a man who has trouble learning simple things or extrapolate from data and past experience. You suspect everyone else faces the same issues.
Nope we do not.
He claims that he knows how the BI-1 performs in live matches, because he knows it from the test flights, claiming that it is entirely the same.
He is for example completely ignoring the fact that it has to spend ~80% of its fuel before coming close to any enemy in a PvP match and that, unlike in test flights, the fuel is not unlimited.
Before long, this aircraft is a glider in PvP.
All I said was that test flights are not the same as PvP matches.
And extrapolating data, blabla, it still spares you the need to split your focus, enemies hold still for you, don’t shoot back.
Guess what? In a test flight any bomber can shoot down all ai targets with ease and drop its entire bomb load on target.
Now, what does that say about how bombers work in PvP battles?
You know you can use limited fuel in test flight too? The plane at 50% throttle still outperforms everything. Regarding guns - in Yak-3U I am currently firing 6-8 round bursts and scoring kills, as a single shell is oftentimes enough.
So I’m confident in BIs ability to kill multiple planes no issue.