I’m pretty sure they haven’t released a new flight stick for consoles since the thrust master hotas 4, I don’t know if you can use psvr2 with it at the same time because it’s like 700 dollars lmao, but the little nipple is really hard to use effectively and low visibility cockpits screw you as you can’t move your actual head, just where you look.
There’s definitely advantages but it’s not game over for consoles, I’ve never played sim before and I’m a good player in rb, but im struggling to stay even 1-2 at 5.3 re2005 (god I have come to appreciate bubble canopies wtf Italy)
Oooh it was top for one month, with a tiny amount of games played.
A whole “5208”… surely, it’s OP right? Surely it’s not really good players who own it playing it, couldn’t be.
Btw this was previous months’ “best KDr” planes.
Which, makes me think Russian pilots are just better than their counterparts. With even lower games lol
Sim is a different beast. It’s my preferred game mode for sure, especially past 10.0, rewards are better, longer games, xyz.
And at least you get vr on ps. They were making an Xbox one, but they canned it for some reason, granted you can “stream” to a meta quest, but the latency would be so bad it’s not worth it.
I’ve heard there’s an eye tracker you can get, but it’s like $500, so unless I know for sure it works, I’ll pass.
jets are a ton easier to actually fly but I just don’t have enough buttons for some jets, properly setting trim constantly is so annoying for props but it’s definitely better than stuff where you just gotta hold the stick the entire time. honestly the p61 is pretty fun to use on console since you don’t need to really move your head a lot, just use radar to hunt bombers, pretty fun realistic gameplay
Do you need to own it to understand a vehicle’s strengths and / or flaws?
I bet most people don’t have the Ariete AMV and I think we can all agree that it is overtiered just based on its qualities.
Does personal experience help forumlate a good opinion on said vehicle? Of course.
Does it mean that other people who haven’t played said vehicle can’t have an opinion on them? Of course not.
I’d expect, at the very least, for someone to look at a vehicles pros and cons, along with (perhaps) judging vehicles based on previous experience fighting against it. Then there could be a valid foundation for an opinion.
From the people that you have mentioned, I think all of them had valid takes on the vehicle.
And to be quite frank, I assumed you meant own it or have experience in battle with a BI in the match.
I would’ve put ‘no’ otherwise.
Setup your SAS. I didn’t even know that was a thing till I was at the MiG-29, and someone else told me about it, made life VASTLY, AND I MEAN VASTLY better.
Well of course seeing a vehicles strengths and weaknesses doesn’t require owning the vehicle, but the experience of fighting it vs flying it are two entirely different worlds apart.
The Russian P-39Q-15 is the best P-39, and is an offsale premium at 3.3, with better armament and superior flight model. Of course it’s going to perform better than other P-39s at 3.3.
Why are you thinking Russian pilots are the reason for that?
Same for the LaGG-3-4, a premium gift vehicle that only a certain few have.
The BI is also quite rare, but not nearly as rare as those two.
Direct evidence beyond the console icon in his name (RokstarxTTV) is a no (unless you count long discord logs of him complaining that he can’t use the market), but he does stream of twitch and you can see his controller+pedals setup. Other xbox players I had people cited were “Nightstalker” and “Its-butters”.
Nimbal was brought up but he’s PS and 352 as another PS group.
Yes, I do agree with that.
Though I’m pretty sure you can figure out whether or not a vehicle is good based on how difficult it is to fight against it – especially with competent players using them.
Just like how I know the T58 is good based on its pros and cons, my friends (some of whom have it) talking about it, and having to face it in Squadron Battles / GRB.
Well here’s the thing, you can transfer your account, and I’m 99% sure even on PC, it still says your an Xbox account.
2 of my buddies, one on Psn, one on Xbox, transferred, but despite playing on PC, it says they are still their og consoles.
I’m not sure how the whole market works after you’ve transferred though
The thing about the T58 as an example though, is that it has the most pros over all its peers, and one of the fastest reload rates, for the con of mobility.
The BI has the pro of mobility, but the con of ammo capacity.
Like I said, it could be 7.0, or 7.3 (7.3 if it had 1.8x the ammo, 7.0 if it has 140 rnds).
But its biggest pro is thrust, and size.
It’s turns worse than most props you’ll see, it compresses and cannot catch most jets, bar the P-59A, and Fr-1, and only has 90rnds.
So comparing pros between both these good vehicles, the T58 checks pretty much every box, the BI checks somewhere between 1/2 and 3/4
The T58 doesn’t have a stabilizer where most 8.7s do.
That unchecks a box.
The T58 doesn’t have that good mobility, so that unchecks another box…
The T58 only has a 6 round first stage where most tanks have far more.
There goes another unchecked box.
I mean there’s so many ways to go through it, but I know the T58 is really good at 8.7 in spite of those drawbacks.
The BI has the best climb rate and energy retention out of ALL planes at its BR (and even BRs higher than it)
It’s extremely small and hard to hit.
The problem is the compression and relatively slow speeds and ammo count… but just like the T58’s drawbacks, you can work around it.
BI is uncontested at 6.7 when it comes to dogfighting, and even if it gets ganked by two or more planes, it can escape without really any issues. It effectively prohibits the enemy team from dogfighting otherwise they’d be within the BI’s domain.
T58 is relatively uncontested at 8.7, being really difficult to deal with in a 1v1, and even if it gets ganked by two or more tanks, it can kill both of them due to how fast it reloads, how easily it can one-shot, and its good armour / turret traverse speed. It effectively prohibits the enemy team from pushing certain chokeholds or corners.
Do you see the resemblance?
Not to mention the fact that the T58 already moved up from 8.3 to 8.7, and I’d still encourage Gaijin to move the T58 to 9.0…
all while the BI still sits at 6.7 willy-nilly while eating 5.7s like P-47Ms and 6.0s like Hornets for breakfast.
Even Spitfire LF Mk.IXs and Yak-3Us can struggle with it.
T58’s mobility isn’t that bad tbh.
First stage with an expert crew and 1 shell in the gun reloads quite quickly.
The BI also can’t be touched by anything, you either instantly catch fire, or immediately explode, so its size does have a con.
I don’t think they’re directly comparable, because if the T58 was a plane, it would still check far more boxes.
Yes you can play around weaknesses, and generally I can, but limited ammo, that doesn’t reload unless your at an AF, and ammo belts that do questionable damage? Yeah. Not great.
I purchased the BF-109 G-6 in Sweden since I “don’t play air enough” and I enjoy the Mk108 30mm far more than the shvak. I hit a plane with the 108 and it’s dead immediately.
It has 1 30mm and less ammo overall, and worse ballistics, but hits VASTLY harder, and I do way better with it. (Granted I was playing at br 6.7 with it, don’t ask why).
And yes I was OBLITERATING jets with it.
Vs the BI on shvak is like “hit” “hit” “hit” “hit”
Don’t tell me…
you took to tank battles where planes are almost unaware of enemy aircraft?
Keep trying to bring tank battles scenarios to air battles again?
It really is. The Top Speed is abysmal for 8.7 standards, let alone 9.0.
The acceleration is even worse than the unupgraded M60s, which is a hard thing to achieve.
The reverse speed is okay but also not great.
Still doesn’t really substitute for a large first stage.
When your plane is half the size of the rest, it better explode.
I’ve used Shvaks quite a lot, and while I agree that they can be rather inconsistent, you can afford to take steady and well-placed shots in the BI.
Pilot snipes and engine shots work fairly well, and 90 rounds would be enough for at least 2-4 consistent kills.
On such a great platform? A great BI player would be averaging a 2 KPS or 3 KPS
That stick close to the ground, focus on strafing and bombing?
That tank battles also has a population of fighters (I suppose i’ll have to trust on that one again) doesn’t mean their line of thinking is the same. Even a lot CAP players are mainly used to fight opponents with significant energy or awareness disadvantage.
You could “corner” a BI-1 at sea level and dive on it. What does the BI-1 do? turn under you, point it’s nose 20 degrees over the horizon, throttle up, Leave.
Any other plane? Dodge and pray that the opponent bleeds all energy, or headon and gamble both heads.
Look at the entire thread, graphs, screenshots, stadistics, comparisons.
BI-1 is simply too strong for a prop to face on the regular.