Beyond Visual Range Aircraft Event

i dont think so, also it will be a bad addition for both historical and balance.

look the size difference

Spoiler

that one ?

Pylons are offset for the dual rack r77s, they will fit fine and they use the same Aku 170 launcher as normal r77s
image

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isnt that for export ? i know some have limited tech

honestly have no clue about whether some of them are limited for export or not, because I have a pic of another brochure that still shows the R-37 on pylons 4,12,11,3 but then one inbetween the engines on 1/2 so

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yeah, but we can say its 6 for now.

unless everyone goes with paper loadout, gaijin way.

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I would like to see the BVR event and the Bullet Hell event converted into permanent game modes. Can just make them only available on weekends or on specific days each week, so these modes could serve as a purpose to help players to understand and learn their aircraft’s strengths and weakness, as well as spade aircraft with greater flexibility, rather than being forced into the usual chaos of standard Air RB matches.

+1 for initiative.

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Can always trust gaijin to cook up the most abysmal loadouts possible

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Added F-15EX to 🇺🇸.

Again, the complete list of aircraft isn’t 100% guaranteed to be in the game by the time this is (or if) it’s implemented. Just something for the devs to work with (most of the airframes already exist in-game, which is good).

One more thing:

Would you like to see this in-game?

  • Yes
  • No
0 voters

To ensure this event maintains a true beyond-visual-range distance and does not simply devolve into a furball, I think a modified frontline mechanic should be added.

Instead of the lines meeting in the centre (like it does in every Air Battle, regardless of mode), we should place a 20–30 km no-man’s land buffer between the two teams. So basically, red line and blue line with roughly 20-30 km space in between. Within this space, AI-controlled SAM/SPAA systems would be active. As for suggestions… I think ItO 90M (for NATO + friends’s side of the map) or Pantsir-S1 (for Russia/China side of the map) would be fine? Both of their engagement range is 20 km. If it is simpler, the current ItO 90M is fine for both sides.

The rules of the buffer zone:

  • Engagement: If any player enters this 20–30 km gap, the AI systems will immediately engage them.
  • Tracking: If a player retreats out of the zone back toward their side, the SAMs stop tracking once they are clear of the boundary.
  • Focus: Since this is a BVR-only event, aircraft would be restricted from carrying bombs, rockets, or (if it’s implemented by then) anti-radiation missiles. This ensures players cannot simply destroy the air defences to close the gap.

Note: as for the latter, if in a future implementation anti-radiation missiles becomes available then they can be allowed alongside other missiles.

This creates a physical stand-off distance, forcing players to actually fight at the 40–80+ km ranges these missiles were designed for, rather than just rushing the centre of the map.

2 Likes

+1, an interesting new event with more possible fighters

Its 6 r37m.

Could I recommend that:

  1. The spawns be 400km apart
  2. The aircraft be free for all to use, so you don’t have to unlock them
  3. Take off from airfields and carriers
  4. Smaller teams of players as a whole to

Most of the things I suggest are more aimed at gaijin themselves

players who are new to top tier or premium warriors could skew the results of the event badly

Like ME! I’m just joking, I have played up to 14.0 in my Kfir C.10. But maybe there can be 2 events cause I really want to fly the the all the top tier jets, I love them all, but I also haven’t gotten close to rank 6 in air, so I don’t know if I want to go all the way to top tier, I just want to know if they are worth it to grind a TT

maybe locking it to people with at least rank 8 non-premium jets

Not a bad idea, hopefully they don’t include event vehicles as premiums

Half expected this to be sarcasm, but if it’s not and you’re 100% serious, the game is limited (at the moment…) to a map size of up to 131 x 131 km, so wouldn’t really know where the remaining checks notes 142,839 km2 will go?

If you’d like… but the majority of missiles hurtling at you (or even fired by you) needs high altitude and speed to be effective. And do remember, multipath in this event wouldn’t be the same as multipath in regular games. To put it into perspective, you could basically be touching the treetops and on some maps you won’t even be below 60 meters (for reference, multipath effect in this event will work at 10 meters).

Just thought you should know. The less time it takes you to get up to speed and/or altitude the safer (and better; for your missiles) it is for you.

iirc, past events like SEAD the aircraft were like ‘default’, so everyone could already take part. I don’t see why this should/would be any different. And like @quartas121 said previously, there is the chance that results from the event could be skewed, but IMHO I don’t think it’ll matter that much once people start getting used to every new mechanic (lower multipath, faster missiles with better seekers, etc.) after a handful of games.

Hmmm… this goes without saying. You can’t exactly stuff a map filled with missiles like these with 16 people on each team and expect to have a fun time 😅

Sure, I’d say… we’ll start conservative: 8 v 8 format? We could go lower (and thus, decrease waiting times for games) to about 4 v 4, 5 v 5 or 6 v 6 at the most. Me personally, I feel 5 v 5 is the perfect amount on a map this size, but the others I wouldn’t object to.

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To get used to better missiles and lower MP in a reasonable amount of time means the players would have to already have some experience with current fox 3’s

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What about on both opposite corners of the max size workable map?

That’s the point. You need to be good as an interceptor as well as a good long range fighter, with air spawns, the MiG 31BM would absolutely dominate with R-37Ms

Yeah ig you’re right

I think the recommended 6v6 is good, maybe even 8x8.

For this event I do think we will need to be able to make custom presets for the aircraft before you spawn, so you can have more or fewer missiles than the standard presets. That was something I hated with the F-4E during the SEAD events