Battle rating changing recommendation for developers for all nations

Everything here is explained and justified. Please, if you disagree with me, express your opinion respectfully and explain why

Starting with the USA 🇺🇲

M60 AMBT
featuring a 1200 horse bower engine and high resolution thermals excellent secondary weapons and ke-w at only 10.0 it’s just a better 120s at lower battle rating I recommend it to go to 10.3

Germany 🇩🇪

Starting with the radkampfwagen 90

I don’t understand why this light tank had to go in battle rating from 9.7 to 10.0 while other 105 wheeled light tanks is still at 9.7 with thermals and laser warning and better optics and gun handling
It’s should go back to 9.7

Puma/puma vjtf

If you have them or at least watched a resent gameplay of both you know how bad Thay are
The 30 mm can’t kill tanks from the front
The armor is decant but the internal modeling of the tank is horrible every time you got shot at from any callper gun you will find yourself repairing your gun Vertical/Horizontal is destroyed also your ammunition will explode
Both should go down one step of battle rating

10.3 to 10.0
11.0 to 10.7

Leopard 2k

Why it’s the only 9.7 that got to be 10.0 in the last battle rating change what so good about other than the mobility
The armor is paper
Gun is mid
Optics not good at all
Go back to 9.7

Leopard 2a5

Just compare it to other leopards at 12.0 it’s the worst tank at the b.r

Like if the m1a2 with 5 sec reload and similar armor survivability there is no reason to stay at 12.0
But to 11.7

Me 163b-0

8.7 when the map’s Is bigger than your fuel range
To be 8.3 or 8.0
Also a necessary air spawn

G91r3

Basically it’s worse than the r4 at the same b.r
To 8.3

Alpha jet A

Should’ve gone down with the mig 15s and sabre’s
To 8.3

Tornado ids assta1

In air realistic the exact same as the premium and event variants but at higher b.r of 11.7

Should be at 11.3 In air battles

USSR 🇷🇺

2s25m

3bm60 at 10.0 is crime
I know the armor is bad but this is the case with every light tank

To 10.3

Yak 30d/23

Should’ve been going down with the mig 15 and sabre’s
8.7 to 8.3

Great Britain 🇬🇧

Rooikat mttd nothing bad about dm 33 and laser rangefinder combined with thermals and very good mobility to not be at 9.7

Hunter f.6

Very painful aircraft to play at 9.7 without flares

To be 9.3

F4j(uk)

A worse f4s In every way at the same battle rating
To be 11.7

Tornado gr.1

At air battles the same reason with the German one

To 11.3

Tornado gr.4

At 12.3 is Free kill

To 12.0

Japan 🇯🇵

Alpha jet A

The same reason for the German one

To 8.3 In air battles

F16 ocu

Very low amount of countermeasures and no helmet sight

To be 13.3

China 🇹🇼

Pgz09

Just got a massive buff with the fuze shell’s but not going up in b.r this thing is hell in squadron battles

To 8.7

Zbd04a

This thing is so powerful at 10.0 and didn’t been touched at the last battle rating change
To 10.3

F 104 g china

Because of the flight model Nerf

To 10.3

Italy 🇮🇹

Kf 41

The spike angle prevents you from firing at close enemies and the aps is very mid in Best

To 10.7

F104g 🇮🇹
F104s
F104s.asa

Because of the flight model Nerf

To
10.7
11.0
11.7

Amx

At ground battles does have thermal camera and Good amount of guided ammunitions

To be at 11.0

Tornado ids 1995
The same case with the German one

To be at 11.3 in air battles

France 🇫🇷

Cv 9035nl

35 mm gun and spall liner at 9.7 is a bit to low

To 10.0

Alpha jet E

The same case with the German one

To 8.3 in air battles

Sweden 🇸🇪

Cv9035dk

The same reason with the french one

Israel 🇮🇱

Sabra mk.l

Laser warning combined with excellent thermals and very powerful shell make a very good sniper

To be 10.0

Ayit

A very overpowered ground weaponry for the battle rating any anti air can’t deal with the range
Of this aircraft missiles

To be 10.0 in ground battles
And 9.7 In air realistic all agree how powerful this thing is in both air and ground

Kurnass 2000

Very powerful cas to stay at 11.3 in ground realistic

To be at 11.7 in ground battles

1 Like

I agree in its current state, but need to wait for SRAAMs to have a fraction of their IRL performance before considering BR placement, also hopefully a decompress of that bracket before long

1 Like

Ir’s perfectly fine at 8.7. F-86/MiG-15 are just undertiered.

ASA could go to 11.3 or 11.0 even. It’s just a sidegrade to the F-104S because you lose your RWR and 2 missiles to get better missiles.

Yet 0 mention of it being blatantly OP in air RB. 10.0 in air RB as well too please.

3 Likes

Ok brother

But idk I used alpha jet In air one turn and you are out of energy to dogfight

Should go to 8.0. And gain an airspawn.

The G.91 R/4 should go up in BR instead.

Absolutely not, those Migs/Sabres should never have gone down to begin with.

Stop ruining early jets even more, we don’t need more planes to be undertiered.

The alpha jet doesn’t even really suffers in uptiers too due to it having flares.

1 Like

Ok I fully agree then give every single mig 15 and sabre variant a one b.r bracket up

Strangely some of the BR increasing suggestion you give, in some way would give you advantages indirectly or directly, specially most of the BR decrease you’re suggesting is from vehicles you own.

If your idea of moving Sabra Mk. I, M60 AMBT and 2S25M is purely based on firepower, there’s no reason of moving down RadKampfWagen 90 and Leopard 2K, which, both you own; and in this case, you don’t own neither of the three vehicles you listed; It’s contraditory, and you don’t give no reason for, just: “It should go up BR because yes.” kind of statement;

M60 ABMT:

As the MBT-2000 (120S) (10.3), it should stay at 10.0, and the MBT-2000 (120S) (10.3) have even better armor, comparable or similar armor values to a M1 Abrams, which, the M60 AMBT is absent, the only thing that makes M60 AMBT 10.0 is the 25 mm LW25 autocannon that are good against light armored vehicles and the 120 mm M256 cannon shooting the KE-W ammunition;

RadKampfWagen 90:

Should stay at 10.0 because it has enough mobility and comparable firepower to the Leopard 2K which is a very easy vehicle to play, considering the RadKampfWagen 90’s mobility, is easy to get into sniping positions or capture points earlier in the match, it’s a good flanking vehicle, considering the recent decompression, it didn’t suffer from nothing, just because it doesn’t have thermals or laser warning devices, doesn’t give enough reasons, again you’re being contraditory, if the RadKampfWagen 90 would be reduced to 10.0 to 9.3, why the Rooikat MTTD would be increased, if in gameplay wise, it’s the same vehicle? In this case the Rooikat MTTD would be reduced from 9.3 to 9.3 based on your suggestions;

PUMA VJTF:

Currently the PUMA VJTF is the most armored IFV equipping the Spike-LR II ATGM, and despite the ATGM, in fact the 30 mm MK 30-2/ABM autocannon suffer from damage after piercing armor, but guess what: every 30 mm autocannon suffers from this issue, PUMA VJTF is not a isolated case; Within the:

Every unmanned turret suffer from this issue, based on your suggestion, the ICV (P) as example, should be going to 9.3, and the Vilkas from 10.7 to 10.3.

Leopard 2K:

Definitely no, Leopard 2K has one of the best armor values in its BR range, fighting this against early APDS FS ammunition is a huge problem, same from the RadKampfWagen 90, it doesn’t suffer from the BR decompression, the vehicle combines a perfect balance between armor, mobility and firepower, should stay at 10.0.

Leopard 2A5:

Currently the Leopard 2A5 holds the second best values regarding firepower, behind vehicles equipping Rh120 L/55 and Rh120 L/55A1 and LP-83, respectively 120 mm and 152,4 mm cannons.

2S25M:

2S25M would be at 9.7 if wasn’t because of the ammunition, it has the same values as the 2S25 regarding armor, gun handling and mobility, this vehicles doesn’t detain the best armor values of its BR but the firepower is perfect and should stay at 10.0, you can easily knockout a 2S25M at point blank with a 12,7 mm heavy machine gun and larger calibers;

Rooikat MTTD:

As I mentioned prior, most of the vehicles you listed as “Should go up in BR” are vehicles you don’t own, as I said too, the Rooikat MTTD is comparable to the RadKampfWagen 90 in terms of gameplay, and just because it has some more features than another doesn’t means it should go up BR, players performance also matters for any BR changes, as the Rooikat MTTD is times and times less popular compared to the RadKampfWagen 90 and Gaijin also consider player’s opinion to BR change, Rooikat MTTD wasn’t the subject of change, but RadKampfWagen 90 as more players supported this change;

PGZ09:

I certainly would agree with you if the mobility wasn’t a issue, is a quite slow vehicle, the firepower is the only thing that makes it work, same as the Gepard 1, it could have a BR increase, but I think at the moment both doesn’t need, as both vehicle’s key characterist is the firepower rather than the mobility which doesn’t make these good vehicles to engage ground targets in a offensive position;

ZBD04:

It has the same firepower as the BMD-4/4M, except it has more armor and better firepower, equipping APDS FS ammunition in the autocannon without limitation, the difference of 0.7 BR is enough from these vehicles, a probably increase of its BR, vehicles like the M3A3 Bradley should also go to 10.3 as well;

KF41:

It’s the same situation as the PUMA VJTF, but detain better mobility values, except the armor is quite worse, but in the area of protection is certainly better as it has a all-around active protection system, which is effective either against guided ammunitions and anti-tank guided weapons;

CV 9035 NL and CV 9035 DK:

It’s not too low, the absence of a secondary weapons like a anti-tank guided missile, doesn’t make this vehicle good to fight against Leopard 2A4s and Type 90s, and considering the 35 mm Bushmaster 3 autocannon is clip-fed in total 35 rounds/clip, doesn’t make this vehicle perfect for short ranges encounters, neither for long ranges, as most autocannon post piercing damage isn’t favourable for any autocannon vehicle currently in-game;

Sabra Mk. I:

Just because some vehicle has laser reciever warning and thermal devices doesn’t means it should go up BR because others doesn’t have, Sabra Mk. I is in the same M60 AMBT’s situation, except the mobility is inferior compared to the M60 AMBT and armor values is worse than MBT-2000 (120S)'s.

If you want to promote a new BR change, I suggest you considering other vehicles that you didn’t mentioned, in my opinion, your suggestion is quite biased in favor of vehicles you own, you have experience in or at least played with.

6 Likes

Well this is a lie.
Ayit’s A2G range is ~4km max.
6km SPAA:
image

1 my personal advantage is Guess from you maybe because I used these Vehicles I know what is wrong with them

  1. Leopard 2k the only 9.7 with the.radkampfwagen 90 that got up in br

Compare the radkampfwagen 90 to
The type 16 and centauro 105 is so much better with excellent thermals and laser warning
Yes know that radkampfwagen-is faster this is why I didn’t call the others to be at higher battle rating but all to be at 9.7 because I am aware of the radkampfwagen advantage

Leopard 2k

The armor is not good by any chance
Also the dm 23 is pretty mid
The Gunner optics is bad
Not featuring thermals

Also again the only 9.7 got up in battle rating
When its 10.0 to 12.0 br compression

The 2a5 is worse than the 11.7 m1a2 no reason
To stay at 12.0

Pgz09 don’t have any mobility issues 😂

Cv9035nl say the same about the much wors puma
Why embarrass yourself with contradictions

So laser warning and thermals is not advantage of these days oh god what a mentality you have

Oh boy here’s another BR Recommendation. At least it’s not biased to Russian.
But it certainly did not take every factor for BR decisions the snail did into consideration.

Kf41 (I won’t have it ever) have a water gun for 11.0 and four Hit or Miss mid missiles(you can’t use them from close range)if you used them by any chance you know how bad Thay are against something that has good heat protection like abrams.t90

Zbd04a if you don’t have it at least watch a gameplay 1.0 s missiles reload Time is so powerful and you have plenty of theme again if you forget there was a battle rating compression from 10.0 to 12.0


Btw I am about to get it

Write your issues or then you have no point to show

Launch range =/= lock target range.