Battle rating changing recommendation for developers for all nations

I know

5 tv guided ammunition at 9.7 ground is overpowered whether you liked it or not

The same kit is foun In the 10.3 us a7d

120s what armor are you talking about
The Hull is a massive one shot kill for everything it’s faces

I have no reason to “write your issues”. Cause all you’re gonna do is respond in disagreement against the majority who disagrees with your shallow argument. That falls apart the moment we start popping balloons.

True, but the type 93s missiles are incredibly easy to dodge and it is not a threat at all.

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Do not believe stat card, on A-4N it’s range much more limited. And tt’s the early Maverick, so it have even less range (around 3-4 km) when it’s starts tracking, launching past that range Maverick will work in point mode.

Ah yes, plane with higher speed, more CM, better RWR and 6x AGM-65A and 2x GBU-8 in a single loadout. And it’s 10.0, not 10.3

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Hold your horses
The same shit 4 kilometer Lock ahh missiles

I have everything explained whether that a100 Russian main disagreed without a good point that has nothing to do with my post

Are you so sure?

When everyone is arguing against you, you lose everything as you have shown your colors. One trick pony.

Agm 65a ? 10.3 ground and air

Russian mains in general

As I said and i’ll say again, Leopard 2K and RadKampfWagen 90 has comparable but no the same firepower, but in one, RadKampfWagen 90 is faster and the Leopard 2K detain better balance between armor, mobility and firepower. Type 16 is only 9.7 due to the Type 93 ammunition, if wasn’t by this factor, would be 9.3 alongside Type 16 (P), Centauro I 105 has worse mobility values and inferior ammunition options;

It does, I may be wrong, but the less number of gears, the more torque is applied and less speed you get, the ammo count is 1/3 less compared to Gepard 1’s, the only thing that makes PGZ09 superior to Gepard 1 is the radar, but everything else is the same or worse like the armor, despite both no being able to sustain 12,7 mm ammunitions for long periods, Gepard 1’s turret has better values;

CV 9035 NL/DK is certainly worse than PUMA which makes reasonable the BR difference, the contradiction actually comes from you I believe.

No it’s not, mobility and protection are some of the most important characterists, the only moment laser warning devices comes handy is in open spaces, where you don’t have vision of the enemy, but against air guided ammunitions and anti-tank guided missiles, you can easily, at least me, spot it coming without the need of thermal imaging devices, which also, doesn’t provide much advantages, personally I use because using resolution higher than 720p, my general performances is very affected;

Don’t need to repeat what I said, every autocannon currently in-game suffers from post-piercing damage, but if you’re going to point one vehicle for BR reduction, you should also suggest for others, as I mentioned Vilkas early;

1.0s reload time? I though it was 4.0s reload time for the missile, and on top of that only three in ready-rack position, which, despite values, as most other missiles, also suffer due to the missile flying logic Gaijin added a ~year ago;

Being one of the few aircrafts at its BR not having afterburners in quite bad engine, there’s not much reason of this facing 11.0 and 10.0 aircraft, specially A-10A and Su-25 with good anti-air weapons;

So interesting you really are pointing the armor penetration indicator in the most angled point of the vehicle, as I said, most of the suggestions you presented, would give you indirectly or direct advantages, you’re not considering the vehicle at all or all other you not mentioned;

In fact the hull is quite larger, the problem is War Thunder’s maps doesn’t make hull down very accessible in most of them, very few like Mozdok, one of my favorite maps, that certainly every vehicle can have advantages without unfairness;

If you’re going to promote a BR change, please consider other vehicles you didn’t mentioned, and please, for sake, don’t try to put a joke where you don’t need to, my guess a very few people would agree with you, specially this quite biased suggestion you made.

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A-7D is 10.3 because of other reasons, namely air RB, not because of its GBUs.
You give A-7D AGM-65Ds, it’d be 10.7 at most; of course it likely never used them so it can’t have them.

USA:


Germany:

Britain, Italy, and Sweden use CCIP CAS: Buccaneer, IAR-93B, A32A.

@realshatterisbad
And TV guided munitions are among the easiest to avoid; pivoting works both directions.

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I guess he doesn’t need to explain either present a BR change suggestion, and I guess you’re the wrong guy here, leaving the neutral position to just joke on people and probably offend them, please keep it down.

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Almost same firepower between all but the vision disadvantage for the mobility advantage
So equal in this regard

Tv guided is easy to avoid like the thing is following you

If you consider using the ‘quote’ tool, would be easier to me and others to understand in what topic you’re replying to.


If you use smoking screen, the TV guided ammunition if very likely to lost lock on you. And most of them are quite slow, you’ll easily hear and see it coming.

Mobility armor stats fro anti air are you joking

And the difference Is not noticable

But this fuse shells is massive advantage that make this thing overpowered

I like how this guy is purposely giving vague statements but not pointing out the specifics.