Battle Pass - you did it WRONG

Oh you mean iron, copper, factory workhours? Can you be this dense?
Vehicles cost zero money because you must make them ONCE and after that nobody cares how manny copies you “give away” except salty tryhards.

With my proposal of making rewards more accessible and more enticing for more people I’m actually arguing FOR all those ppl that require payments, so that they can sell more and earn more.

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Hm, find this a tad irrelevant, or even adding to my point: If the reward is something that is otherwise accessible as well, why bother with the event? Or even complain that it’s difficult to unlock?

I understand it if it’s really something unique and special that one feels disadvantaged if not able to unlock the special reward, however. But, still even then, no pain, no gain.

For me this BP season was mainly for a cool player icon and a unique plane of a class I enjoy playing (like the A-1 a few BP’s before). Other BP’s there was nothing for me, so I didn’t actively participate, and shrugged it off as “meh, maybe next time again…”

With the added context of requirements, it is true that you just have to participate and get your score. What this means is you don’t have to pay for battlepasses. This is why battlepass vehicles aren’t told to be ‘‘just participate’’, since you have to pay for it. I think it is a reasonable and simplified statement which tells people that the event is free to play and participation based, instead of being something you have to unlock with money. That is likely gaijin’s point that they are conveying, not how much it takes to unlock something, as those are listed further in the article.

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I feel like this is ironic as the mirage 2000 has a more special sound compared to other jets.

A sound that already exists for the existing ones anyways and not made for the event vehicle, so no cost is attached there.
I’m more used to ground forces where many vehicles share the same engine sounds regardless if they’re modern Chinese IFVs or cold war era NATO vehicles somehow, which just seems lazy.

True, they did cost money to make yet in the tech tree you can also unlock them for free.

So they didn’t spend time nor money for the event version, and instead they’re able to profit from the same model again, so it’s pure profit and no cost.

While the event vehicle is already in the game, i think your point only holds up if the vehicle was
premium, where the vehicle would pay itself out. In free to get vehicles (event, tech tree), what generates the revenue is premium time and other premium vehicles. A free to player person gets to play these vehicles that cost money to make while gaijin would not get any revenue out of it.

It’s an event vehicle that boosts player numbers for the game which can be important for shareholders and whatnot, players who are going to play a lot will use premium and premium vehicles, many of them participating in the event might have picked a vehicle from the sale and discounted premium time so more profits, considering the premium time was 90 days or more its’ likely people are going to continue playing after the event because they don’t want that premium time to go to waste either.

Event tasks that are able to be purchased which is profit, event vehicles that are able to be sold on the marketplace where Gaijin also takes a large cut so even more profit.

And then the event vehicles are going suffer from compression and stock syndrome so they’re likely going to profit even more from people purchasing modules as Gaijin likes to frustrate people into spending money to solve the problem.

Literally everything about this generates money for Gaijin in the short and long term, and basically nothing of that has to do with how difficult or easy these vehicles are to obtain.

I understand how the first two steps work, I don’t see the third one happening automatically.

From my understanding, if the pass were really easy, all interested people would have the Elephant for 2000GE. Now it is more like 12000 GE for a part of them. And the others buy another premium vehicle.

And play more than 3 games in the last few months. Miragen’s prefered mode is forum thunder. He has played 3 games since I pointed out he hasn’t played for months. You might want to consider this.

I am likely going to reach 150 this time. The reason I don’t stop at 125 (which means free next pass) is a fourth talisman. Do I need it? Not really, but it will come without much further stir.

Pretending anyone is going to get these vehicles by just ‘participating’ is really not a realistic representation of reality.

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True, but also is true that if the BP was made better and not in annoying and grindy way which is the trademark of the snail, more people would play it.
Is this so hard to understand?

Everyone using rank 3 vehicles is playing it. You can’t avoid it.

As I said before:
All trees have premiums for under 2000-2500 GE. Login and buy your new “easy battle pass” vehicle. Play casual. Have no issues. You even have instant gratification on top. Next easy pass starts whenever you want to. No time pressure at all. No use of market. No rank requirements either. Your dream.
(For the special case shown below, the “easy battle pass” would hold the P-40 Lafayete for the “easy price” of only 850 GE. A great premium which would be just right for that person!)

Hm, find this a tad irrelevant, or even adding to my point: If the reward is something that is otherwise accessible as well, why bother with the event? Or even complain that it’s difficult to unlock?

It’s not irrelevant when you’re talking about the production cost of an event vehicle when it’s a copy paste model that has no cost attached and instead by reusing the same models it’s pure profit.
And I don’t know the differences between the different Mirage 2000s, they generally have different capabilities for better or worse, so it’s not the same thing.

Also this is a reality for a lot of people, and the event vehicle does not get locked behind 50 other vehicles.
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I understand it if it’s really something unique and special that one feels disadvantaged if not able to unlock the special reward, however. But, still even then, no pain, no gain.

Which also has been the case often enough with an IS-7, Object 279, 234/4, and even in this case Germany has not received it’s spike missiles and the Puma is a joke of a vehicle, and now this feature gets put on an event vehicle instead of in the tech tree? That’s something unique and special as people who have grinded the tree have no access to this weapon system.

You have already said that and it was equally dumb before.

How hard is to understand that better profiled battle pass would entice more people to play, would increase the customer satisfaction and the developer income.

You think battle pass is perfect? Cannot be improved? Enough people play it as it is? Who are you to make these calls? Do you hate Gaijin? Why all your takes are completely devoid of all logic and common sense?

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In my reality, in past event I got the Su-25BM (and iirc also the Buccaneer S.1) just by playing, not a single GE touched.

And I not even lost my sanity, my wife or anything else of importance or value in the process.

I just played the game and took a bit of extra care to play in a way that gets me the required points, that’s it…

Imagine that. = )

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The cost is spread across the vehicles instead of it not existing

I have been using ground vehicles too, but i have a different opinion. I am able to identify what i am going against based on the sound of their engine, to me, that suggests a variation. Also, the raketenautomat has some lovely turbo sounds, while the turbo of flarakpz is more of a nuisance.

I think these events are also important to the players. Kids with no money can turn their effort into money (something they can’t do if they are just given free vehicles), and in turn, they can use that money to buy a vehicle they really want. Also, if you missed an event, you will still be able to get the rewards of the older events by grinding the new vehicles and selling them (i will be exchanging the vilkas for qn506). It also motivates people to pay, if there was just an event of giving high tier vehicles for free, many people would just be active for 10 minutes to cash that one vehicle and then leave, probably opening the game only 2 days a year.

I think the events are a mutual benefit for both f2p players, paying players and gaijin. Gaijin is able to become a bigger company as they turn into more profit, hiring more employees, making more bug fixes, making the game better.

I have played the mirage 2000c s4 and in my opinion, stock syndrome is no problem, compression has been only a mild annoyance. Out of 14 matches, probably 3 or 4 were ruined by 12.3’s.
While this is my personal experience and it can’t account for everyone, i can say that above mentioned is not a problem that i have faced.

There actually goes way more into the ecosystem of war thunder events, you need to have the amount of ‘‘vehicle makers’’ and ‘‘vehicle buyers’’ stable, which means regulating time and effort used for these vehicles, so the numberes are closer to 50/50 without throwing either side away. That is just one example on why the time and effort is what it is. It generates this sort of sell/buy moment where people who don’t want to spend time to play the game want to buy the vehicles, allowing grinders to profit from it. There really is much more to it too. These events are carefully planned and balanced by paid employees to make this whole thing work.

Anyway, since the topic is about battle pass, i won’t add more about the event to it.

Haha, I’d certainly not make THAT call, even if I defend the BP: There’s always room to improve, also BP in WT, of course…

Question about battlepass, where can i view the time remaining?

Assume it ends with the last challenge. Be careful with the time in the store! It often ends before that runs out.

I mean good for you, right? Knowing the numbers behind what is required and that it was a copy paste event that just means you play this game a lot, if not exclusively.

And because you can get what you want, and that is all that matters, the event should not be reduced in requirement because you want to have more exclusive ownership.

I feel like the ‘‘season’s logins’’ is easily misinterpreted for a first timer as time left. I was not expecting the time to be in the battlepass name. Maybe i should have spend more time looking at the user interface, maybe they should made it more clear. Eh.

Hmmm, wouldn’t say what you say is wrong, but it’s not a point of “haha, I can get it if I want, so good that others can’t, hua hua hua!”

But yes, Exclusivity is of course an aspect of it - just like with everything that is exclusive, has a collectible value or similar. Exclusivity IS a strong motivator, but not only in WT, but in many businesses, be that from the gaming community or otherwise.

If I caught this correctly, my son was quite crestfallen when he recently realized that some previously exclusive content he had gained in a game now became basically worthless because it was reintroduced for everybody. Just because it was not exclusive anymore.

We humans work that way, and for a business to know and use this is completely normal, widespread and understandable.

Or look at it from another perspective: What Do I have to gain if the event rewards are not accessible for everybody?

Not really much, right?

But I understand the (perceived) value of the sense of achievement by working for something and earning it!

The cost is spread across the vehicles instead of it not existing

I don’t know how many planes share that sound, either way copy pasting another vehicle into existence can only ever improve the financial side of things and never cost more.

I have been using ground vehicles too, but i have a different opinion. I am able to identify what i am going against based on the sound of their engine, to me, that suggests a variation. Also, the raketenautomat has some lovely turbo sounds, while the turbo of flarakpz is more of a nuisance.

Depends on what you’re playing, a lot of vehicles share a sound across nations and eras, some are recognizable but definitely not the case for all of them.
And they still play crappy sound loops instead of RPM based for some reason, you tap W once and it plays the entire sound loop regardless if you move or not.

something they can’t do if they are just given free vehicles

I don’t know why people keep bringing up ‘free’ vehicles as if anyone even remotely suggested that to be a thing.

if you missed an event, you will still be able to get the rewards of the older events by grinding the new vehicles and selling them

Many vehicles do not exist in coupon form and are gone forever, and the marketplace looking like this

You’re not going to buy any of those by grinding an event, you’re grinding events for years to earn enough to get anything like that, can take many years for vehicles to increase in value and with more and more people aware of the marketplace they rarely seem to climb in value like they used to since supply remains high.

It also motivates people to pay

I never felt less motivated to spend money on something, subjective I suppose.

if there was just an event of giving high tier vehicles for free

again with the free… Abrams flashbacks.

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turn into more profit, hiring more employees, making more bug fixes, making the game better.

They make more profit sure, none of those other things seem to happen however.

It generates this sort of sell/buy moment where people who don’t want to spend time to play the game want to buy the vehicles, allowing grinders to profit from it

Reality is probably just a lot of bots profiting from it, as for the average person the grind by no means is worth the reward where you end up getting 20-30 bucks after weeks of grinding.

And as vehicles have no cost attached to it, it doesn’t matter if you sell 1 for a 1000, 10 for a 100, a 100 for 10 or a 1000 for 1 as it’s all pure profit, only some of these options are more consumer friendly than others.

Just seems like a selfish approach to me, like sure I can get enjoying having something more special or unique, like I enjoy having my special Tiger after all is said and done, but I would have still preferred it was a more accessible event at the time and more people could have gotten it.

My wants for something exclusive do not surpass my wants for the game to just be better and more consumer friendly, I don’t want the game to be worse so I can have exclusive things.
And in this case the Tiger is from 2018 or something so it would naturally be more exclusive at this point anyways as anyone who started playing in the last 5 years won’t have it.

Which ultimately just results in vehicles ceasing to exist when they only ever exist in limited quantity and never get re-introduced, partially because people who got to enjoy things for years and years still don’t want to give up exclusivity despite being able to enjoy it for all those years.

Out of the 2300 vehicles we had in the game, almost 700 were locked behind a paywall premium, event grind or both, 30% of the vehicles in the game just not being accessible or easily accessible is a bit much, and it only gets worse.

Like I wanted the Ro.57 Quadriarma, but because I didn’t play a specific event at a specific times years ago I will never own it, and it’s a vehicle that basically just doesn’t’ exist anymore aside from 1 or 2 people using it and for what purpose, who benefits from this?

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