Just a week or two ago, destroying a base with AV-8C’s 3 incendiaries gave ≈700 mission score. Now it gives 536. What the sigma was this nerf for?
Look at the base mission multiplier. Hitting a base with napalm inst effective as using bombs. You get more points and more SL using bombs. Two bases napalmed is less than one base killed with bombs.
I’m assuming this change was due to the loads of people using fast fighter jets to take out multiple bases and the slower aircraft that cant reach ( su-25, a-10 as examples ) before all the fighters have bombed bases.
here is a link to a reedit post showing the difference
https://www.reddit.com/r/Warthunder/comments/1hf3pu4/napalm_vs_bombs_and_the_numbers_to_go_with_it/
It changed less than 17 days ago
You mean right around the time the winter event started, where people bomb bases and airfields to grind out the air prize as quickly as they can? Why would they reduce it…
Thank god they should nerf it moar plz bomb tanks in ground battles not bases in air mode
ppl should bomb MORE bases and LESS tanks.
Did they also change it so u can’t see what the efficiency is?
How about we put the bases in ground battles and then bomber’s can play there… Then they can decide to zombie bases for tickets or be actually beneficial to team oriented gameplay instead of farming tech tree’s while avoiding interactions with enemy… Im actually serious put bases in ground battles
They should make score brackets. Instead of “Useful Actions” and overall mission score, it should be more like “Useful Actions: Fighter/Interceptor” “Useful Actions: Close Air Support” “Useful Actions: Destruction of Enemy Bases”
Destruction of Enemy Bases can be least
Destruction of AI Ground Units next, as it takes more focus
Fighting/Intercepting as highest, as its the PvP the game is made for
That way people can both play into the strengths of their plane, and VERY dedicated players can get all 3
Boldly speaking, the revenue from bombing bases has long been secretly modified by certain algorithms. Unfortunately, as a PVP mode air battle, the revenue from killing players’ planes is lower than that of the base. This was before the rocket attack base was weakened, and now they are basically flat. However, the problem is that the revenue from killing players has never increased, while the revenue from bombing bases is taxed. Obviously, Gaijin’s mathematical calculations on revenue are stronger than Gauss’s