I experience this even at prop BR.
Some maps, usually “Frontlines” ones and Lake Ladoga, end within 3-5 minutes. Match starts with 25 minutes left, we will have taken off around 24 or 23:30 left. We begin climbing, some to the side, some lawmowing, some straight. Contact occurs as soon as 22:00 is hit, where most of the players disintigrate and what’s left is stragglers fighting with stragglers often in a highly outnumbered fashion.
This is at BR 5.0.
I am not a good player. I am just average. However, over and over again I find that I am amongst the last people standing, if not outright the last non-bomber alive fighting the entire enemy team (america, f yeah!)., by virtue of semi-sideclimbing and maintaining altitude.
It’s honestly incredibly frustrating. Whether you’re in a turnfighting prop, a vertical energy fighter or a bnz plane - a duel takes a good minute or two of baiting and being baited before you get killed or kill the enemy in an 1v1/1v2/2v2 engagement. This small time frame is enough for everyone else to die.
Air RB seriously needs a wider front-line, with multiple spawns (that are actually used to equally distribute the interceptors and fighters rather than have “random” spawn everyone on the same airfield/spawn points), and the bases and objectives set farther apart and made to matter enough so that people don’t ignore them and go fly at the middle despite attempts to split the crowds apart.
I distinctly remember old Air RB (2015 or before) having the ground objectives much better spread out. I also remember there being maps where bombing bridges was a thing, or a map with an airfield in the middle of some city or something.
Beyond stuff being clustered in a small radius and airfields being too close, another thing I think kind of ruined air RB is CAS/GRB players grinding their new planes. Over, and over again I open my scoreboard while climbing after noticing all my team LARPing as lawmowers, and I see all our fighters carrying bombloads. Much good the bomber limit does us if fighters carry tons of bombs themselves, and are as useful as a bomber if much less (since at least bomber gunners might knock a few fighters out and force them to climb and chase).