With the introduction of new strike aircraft and new air to ground munitions the discussion of what to dp woth strike aircraft has come up quite a bit, whether its here in the forums or through other channels.
Two points of discussion are important here. First is what is the role of a strike aircraft, and second is the purpose of the air to air weaponry on a strike aircraft. Both are answered simply.
The role of a strike aircraft is to hit ground targets. In air sim these would be targets at ground battles, convoys, or naval forces and port defenses.
The purpose of the air to air weaponry is for self defense of the aircraft. This is why most dedicated strike aircraft only have short range IR missles. Thier purpose is to get the aircraft to the target and back.
Now people are not using A10s, Su25s, Buccaneers, A7s, or MiG27s to dogfight with. The subsonic aircraft especially are almost never the ones to initiate a dogfight and usually only use their air to air weapons when they have to.
Now that we have more advanced missles and other equipment at lower BRs fighter pilots have to think before they engage a strike aircraft. If its armed with IRCCM all aspect missles, dont engage from the front. If it has an advanced RWR and high countermeasure supply, don’t use radar missles that dont track well. If they have a MAW or IR dazzler, don’t use IR missles from the rear.
You may have to engage with guns and you may have to think about your approach beforehand. This is for balance. If you put an aircraft in a situation where it cannot defend itself then there’s no point in using the aircraft.