Realistic Battles for propeller planes used to be 1 hour long.
They were slashed to half an hour. The game mode has suffered from this, as it has become too close to Arcade-type battles, with the vast majority of encounters now playing out at very low altitudes, harming the variety of gameplay. Furthermore, nobody wants to play bombers when there isn’t enough time for a proper number of sorties.
The Realistic Battles mode is meant for a crowd that wants longer, more deliberate matches with more specific and less random fights. Its differentiation from Arcade has been weakened as a result.
I suggest increasing the time limit at least halfway back toward what it was, in order to restore emphasis on objectives and to add some viability to higher-altitude gameplay—something that is largely irrelevant in Arcade.
Propeller plane modes have been trashed for too long, please give them the love they deserve.
1 Like
Isn’t that like the whole game?
Wasn’t it always like this?
I wouldn’t say this is one of the reasons why people don’t play bombers very much
Idk about that one dude
Eh
Idk, people climbing above the spawn and getting kills that way is something people do somewhat in Arcade
Top tier air rb only lasts for five minutes, so this probably wouldn’t change anything except make the game more painful cuz of base campers
even mid tier airrb only rarely ever makes it to 25 minutes, adding an extra 30 minutes still wouldnt incentivise anyone to climb because most of them still dont want to spend an hour playing a match, an extra 30 minutes would just make it more painful when someone is camping around their airfield or at alt
If you wanna see people climb in props go play around 5.0 and hope the enemy team doesnt have an attacker that goes for bases as your entire team will kill all their altitude to dive on them