Are you Serious? With this Last Air RB update? WOW

No idea what ur referring to or talking about atp

They should just go across the board and reevaluate plane durability, but they shouldn’t be anywhere near as durable as bombers currently are

And I never said they should anywhere near as tanky. I said everything gets a revamped DM based on its size and material. The biggest aircraft in the game would still only be 60% of what the bombers are now. That still makes fighters fragile and heavy four engine aircraft tanky, while not overdoing it, plus it does a complete reevaluation of all aircraft in the game with their DMs

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Size has no bearing on durability

I guess the entire second half of my sentence was not read then. It’s size and what it’s made of

Gaijin isnt doing all that either, size has no bearing on anything tho so you can stop bringing it up ngl

You haven’t given any actual reasons why I am wrong here. Punch a sapling and punching a tree would have different results no?

Plane is plane. Plane thats smaller is not weaker than plane that is bigger

Smaller plane has to absorb impact across smaller area, bigger damage taken. Bigger plane absorb impact better due to larger area to spread energy through, take less damage.

plus a 5 inch hole in a 6 inch block is more damage than a 5 inch hole in a 20 inch block speaking from a relative position. It’s the same concept

Bigger plane takes a 30mm in a wing spar, entire wing falls off, plane size doesnt matter.

Not how that works. It’s a plane. All that matters is if something important gets destroyed and that doesn’t change just because your plane is big

Small plane hit by 30mm, wing blown smooth off. Big plane hit by 30mm, large chunk of wing break off. What do you mean lol

big plane hit by 30mm, 30mm hits wing spar, wing blown off

Do you think that every 30mm is gonna seek out the nearest spar and hit with a 100% hit rate every time, or do you think it’s going to land in the rough area of the wing?

ofc if you hit the wing in a structural weak point it’s gonna break

This is just a statement…If you pour 800 rounds of 20 mm of German BR cannon, and I get 165 fps into 4 engines and another 20 into the pilots chamber,and I am a good shot…why is this plane not going down? When 2 or 3 bombers, by theirself, not escorted…what is going on here?

However, it has more of a bearing than a classification. I’d prefer if Gaijin did a full overhaul on aircraft damage, but that’s probably not going to happen. So the next best solution is to nerf bomber strength and then scale all aircraft strength by size and weight.

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If I fire into the wing roots, because I have the time as a fighter to do so,in an approach, why is this wing still intact?

Why the hell did you reply to me? I’m not defending the current bomber DMs

Fun and Realistic are 2 different things,Fun comes when you learn how to play, realistic air battle, as opposed to Arcade are different, the Key word is Realistic…if you choose to fly a bomber,you need to accept the Victom, it is. Bombers need to be escorted by fighers…that is not the case in this game.
You are flying an unescorted Bomber…in that you are Prey…thats why they came up with ESCORT FIGHTERS.

That’s the method I’m describing lol

mistake, sorry Mate