Are there any changes planned for air sim QOL?

I just decided to write up a detailed suggestion about revamping Sim mission targets.

Keep your eyes open, I’ll need a lot of support on this…

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Ping me here or in PM when it’s up please.

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It is just insulting that community managers don’t respond to sim topics even when pinged.

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And when we do get a response…

"Hey, the a.i jets are literally violating physics by not losing any energy as they maneuver erratically, flying like dolphins while maintaining 1000 m/s making them impossible to intercept in early korean war/later WW2 jets and incredibly difficult even with sabres requiring you to redline your speed in a straight line to catch them.

They should be bleeding speed while doing this, and they shouldn’t fly like dolphins in the first place."
https://community.gaijin.net/issues/p/warthunder/i/nN6154YjYZXo

Gaijin:

“Physics breaking is not a bug. Make a suggestion.”

(already got 4 suggestions sitting in queue for probably months unapproved…)

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They are just making fun of players, new roadmap was out of a crisis situation and I can’t imagine what state the game would be in if it was not for what caused the roadmap

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This is so infuriating. Just yesterday we almost lost because we were unable to take down the last 3 F-86 dolphining at mach 0.9 around our naval convoy.

Or when the fastest plane in your lobby can’t catch the bombers running at mach 1.5. I literally redlined my F-15C once and still was unable to catch the F-104 AI lol.

Or when the convoy SPAA snipes your pilot going mach 1.2 above some 3km above them.

How long have they ignored SB other than the blanket nerfs from time to time?

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They don’t care unless…