well, that radar is set to 8km and the wiki say 4km but those planes looks to be further away than that.
The small map in the top right is 5km so if you cant even see them there then they are most likely to far away.
if you see the symbol of 3 horizontal stacked lines with the Bar on its left with the rrows pointing up and down, you should know that there is significant ground clutter.
basically the radar is experiencing disorientation due to its own waves being reflected up from the ground.
if you are at higher altitudes you will see that the radar scope is very much clearer with no brightness and then radar targets will appear (on this specific radar) as curved lines at the range the target is actually at
EDIT:
i tested them and they are ‘working’ but only at point blank and ground clutter seems to be effecting them regardless of where you point the radar. so yeah… report them
Those radars were made specifically as NIGHT fighter, in which having a radar is Great to locate and kill Night Bomber → those Night bombers fly as high as 5km to 8km of altitude, in order to avoid FLAK batteries, and Light spotters → that altitude means that Ground clutter is not affecting it.
ALSO
at night, a pilot would have at best 1.2km of vision
at day, a pilot would have between 8km to 12km of vision, making completely useless the use of such radar.
So the radar gives the advantage to the Night Fighter in order to found and kill ennemy bombers
It have no other use,…
even if you made yourself able to have some display of someone (which you seems to fail already,…) you wouldn’t recieve Radar gunsight, you wouldn’t have Lock radar, and you wouldn’t have more information, as this radar required one crew to just make it works between vertical and horizontal search.
I would add that those radar have been modelled because the German fans of the game required this to be added, which have also been made on P-61 Night fighter, or F6F-5N
And both radar are useless aswell,… because they are much more situationnal, and to be used at night only.
The modern radar of the 1960’s also add problems with Ground clutter, and up until PulseDoppler radars
Not sure about that - sometimes it can be difficult to spot some planes in front of you, say, clouds are getting in the way.
And remember, in ground RB, there are no markers for enemy planes. So, there could be a potential use here.
And considering the plane - Do 217 - it is already quite sluggish, with only redeeming qualities of powerful offensive armament, capability to have bombs, and at least somewhat functional defense armament of 2 13mm guns.
So, without a working radar, it loses yet another gimmick…
Well,… check out my second link then,… it is pretty much detailled on the document
Also, @HYPNOSYS2002 confirmed that the radar works,… which mean you’re stupid enough to think that it will work at LOW altitude,… and even more while looking at the GROUND
And how well the details in this document are shown in the game itself?
I’ve seen some contradictory data about the radar - like on the wiki it says it’s maximum range is 4 km:
But in the game, x-ray mode, if I remember right, it says 8 km.
6 km altitude, icon left to the SRC just disappears.
Sadly, I still don’t know if it works as intended - there are no planes in the test drive flying that high, and the ones below, seemed to have disappeared somewhere.
Then You might want to report this, @Cpt_Bel_V , as apparently noise rating is at medium when looking down to ground, from 6 km altitude.
So, preliminary tests show that it indeed is ground noise interfering with the radar, but if that is the case, I’d need to test this in an actual battle, or at least with several players.
you can clearly see it works as intended on your screenshots.
it is totally useless in case of WT.
you cant expect a radar from ww2 have the same performance as a radar from the F-16.
Also if i read the documentation correctly a microwave would have more power then the radar.
you have to keep in mind its a really early in the radar tech.