Are ALARMS broken?

They always overshoot at close range, then at long range just lose lock and fly off into the sunset.
Ive tried launching them at 5km, 10km, 15km and so on up to 30-50 km, from low alt, medium alt, high alt, and the result is always the same, maybe 1 in 10 missiles destroy the AA.

Doesn’t matter if im locking close range aa or long range, and I dont have any problems with any other arms, even the Shrikes work so much better than these.

Are they broken or am I missing something here? Playing Nuclear Thunder mode btw.

Cheers

? you mean RWR’s?

Nah they are pretty often broken
but i have gotten them to work, best way is to just spam them the moment one of the medium SPAAs (so ITO or Roland) is launching at you

for SAMP/Ts you can get to like 2km alt and over mach one and pretty often get most of the site with spamming all 8-9 at once

HAWKs i have never hit, those seem unhitable

1 Like

Thank you for the tips. What would you say are the best ranges to launch at the ito and roland?

I’ve had issues with those too, like the radar is emmitting 100 meters away from the actual radar platform

I’d recommend becoming Australian/Canadian and using the Hornets with AGM-88s, ALARMs only have 5G max overload making them horrible at short range

basically the second they launch at you, i.e. you see the red diamond of the missile

i dont really know an exact range but probably around 8km and then break hard

with ITO you usually need around 5-6 per salvo, with Roland i have sometimes gotten away with 3

but the main problem is you need to be very close and within range where they can hit you because otherwise they switch of their radar

As another tip: they are coded so that they are prioritising ARMs before shooting at planes so you can get out of tricky situations by just using one alarm as a “decoy” to cover your retreat

1 Like

IS a BUG!

Thanks, il give it a shot. I was only launching 2 per roland/ito so ill send a couple more next time.

Much appreciated.

yeah it is crazy how many you have to shoot in order to overwhelm one single vehicle
they have overtuned them way too much

1 Like

Actually the very first AI was already really strong.

yeah it went from bad to even worse

I bet the sim test was a disaster as well

ohh and secret technique for the GR 4:


Take one Terma pod and one normal Phimat pod to have MAWs and the 600 large caliber Chaff

2 Likes

When most of my nuclear bombers got taken out by the AI rather than other players during the B52 test event, it went way beyond normal AI difficulty.