Ar 234 B-2 (WB 151) — From Hunted to Hunter!

Slop means lazy and low effort, while the 3D model of the Pucara is very detailed and well done. So no, slop has nothing to do with it. You simply object to performance based matchmaking, which is an altogether different story.

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No i object to modern vehicles being spammed in predominately ww2 BRs

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Exactly. You object to performance based MM and would prefer historical MM.

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the PzH 2000 is a late 90’s vehicle fighting WW2 tanks…like so many more examples.

Ewwwwww ban it

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image

Meanwhile Sweden has:
Pbv 301 at 2.3 (entered service in 1961)
Pvkv III at 3.3 (made in early 1950s)
Sav m/43 (1946) at 3.0

BR≠Date made or date entered service

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The objection here is that the German aircraft tree at rank IV, which is all WW2 aircraft, should not have been adulterated with some bizarre, out of place 1970s contraption from a random & unrelated third world nation just because of gaijin’s laziness. They refused to introduce proper German strike craft & ordnances such as the SD 2, SD 4, SC 10, more R4M/Panzerblitz, the Fw 190 F-9, F-10, G-8, Hs 132 B/C, Ju 87 D-8, etc…& instead elected to add fake slop

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The WW2 aircraft in question, much like the WW2 tanks, is also not placed in chronological order. It doesn’t matter that the Duck flew in 1944: with historical MM it would be complete DOA. Like I always say, if you’re fine with one anachronism, you are implicitly accepting the other one too.

The Duck is at 2.0 and 2.3 for the same reason that the Pucara is 4.7. You either accept both or refuse both.

And in a PVP shooter game that requires a large player base to keep lobbies full, you have no credible alternative to performance based MM.

The Southern Cone was considered part of the First World during the Cold War, not the Third. As for gameplay considerations it certainly gives Germany help in a department that needs it.

For those who think it’s a dilution, they can simply not play the vehicle.

If a vehicle exists, it will come to the game. They will never turn down free opportunities to add content. When? Who knows. The game has been going for 14 years. If it was your job to make it last another 14, you also would drip feed content the way they do. There are so many vehicles in WT that we can enjoy those already present while waiting for all of these to be added.

Nothing about the Pucara is low effort, so the word is misapplied.

Making content isn’t usually “free” apart from the occasional opportunity to recycle assets (ie: M4/T26). But even in the case of even new content that is likely to have a good return on investment or have some sort of hype, they do just turn down opportunities, even when it doesn’t even require modeling new assets, such as altering ammunition options.

You are confusing drip feed with refusal. Vehicles that reutilise assets are convenient in the sense that they allow you to milk the same base platform over a much longer period of time, but the game is based on constant expansion, so everything that can be added, gets added eventually.

Besides, as we’ve seen multiple times this year, they also go back and revamp older 3D models as well, which they technically don’t need to.

As a last point, you misunderstand what I mean when I say “free” in this context: “free opportunities to add content” means “vehicles that existed, are well documented, would be easy to implement and would be well received by the player base”.

To make this more straightforward: Gaijin is never gonna look at a list like this

And say nah, fuck these guys, we don’t want them in our game. Nations usually get what, 1-2 vehicles per update on average? This is a list of five aircraft, which is to say in WT terms, an entire year’s worth of aircraft additions to Germany. You really think they’re gonna rule them out? Nah.

What they might do is decide that this one comes in six years time, this one will be in four BPs from now, this one is an event vehicle for Sep 2028, etc etc.

It’s probably worth remembering that in 2021 a massive number of vehicles got leaked on a dev server and while most of them have come to the game, some are yet to see the light of day. What’s the point of working on a vehicle that you’re gonna release five years from now? It’s because drip feed is the name of the game.

I’ll say again, if it was your job to manage vehicle additions for the next 14 years you would do the exact same thing.

I don’t think we were really focused on the same issue at all tbh since the slow drip feed of content isn’t so much my issue. Rather its with how things are implemented once their time comes. I probably could’ve articulated my initial message better to avoid this misunderstanding.


Going by your definition of “free content”, I do believe that Gajin does refuse it in many cases since new additions are routinely reduced to nothing burgers.

An issue I see with Gajin is that pre-conceived notions of BR placement and characteristics seem to take precedence over that actual vehicle parameters when determining how and where a vehicle will be added. This usually manifests as weird ammo loadouts or bug reports going unimplemented, because the vehicle has to conform to the original plan for its addition, at least until player outcry boils over.
This has lead to a lot of vehicles willing being made unremarkable or outright copies when they didn’t need to be from the get-go. That is potential “free content” being refused, at least in my eyes. The more boring (or ahistorical) route is all too often taken, even when the opportunity to make something more special and marketable out of it was “free” and being advocated for by the players the vehicle was marketed to.

A solid 40% of the copy paste issue has therefor felt like the free content equivalent of Gajin managing to miss a slam dunk on a Little Tikes basketball hoop. I can only rationalize it atp as a deliberate refusal to add “free content” (though this is treating a company as one person admittedly).


Obviously I don’t work for Gajin, and could never know what the end-game is for every vehicle yet to be added and already in-game, but a lot can be gleaned from their past and current decisions about how they approach “free content”.

random and unrelated

This had me actually chuckle.

I disagree that it is better. It will be better in air, but not in a game breaking way. In ground battles would you really rather have 2 Mg151s than a 1000kg bomb drop? I would not. Sure, you can straffe a hellcat, but your potential for that 3 kill drop is gone without that big center bomb. And since we have a 6.3 King Tiger now, we do need to keep one of these birds at 6.3 I think. But even in Air, this becomes a bomber hunter at a time when bombers become super tanky.

For me, if they gave it 2 30mms 103s, I would already have the preorder purchased. With the 151s I would not even buy it when its a GE Premium on 50% discount, since my German air line is well past this point.

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Its always worse you get 6.7 not 6.3 and if you take gunpods you get only 2 bombs

First impression after 1 game (GRB)… It’s good and a welcome addition to the 6.7 lineup.
The 20mms are useful but not game changing; I could see it going down to 6.3 in the future or the tech tree one going up to 6.7. But I think it’s alright where it is.
The camos are awesome! I bought the second option with the yellow engine pods. Love it.

Now we need the Me262As to come down to 6.7 to have a tech tree fighter at that BR… At least in GRB there is no justification for 7.0.

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I mean, the 262s are already off meta in ARB, even more so in GRB. Wouldn’t you be better off just uptiering the Bf 109K? Or if you really want the top speed, use the Ta, since at least you don’t have to deal with potato ballistics?

That’s not the point. You can play vehicles that are “off meta” for fun.

The Me262A-1a and A-1a/Jabo are 7.0 in ground RB. Germany does not have a 7.0 lineup. In fact without checking i don’t think it has any 7.0 ground vehicles currently available? No, the removed ones and event vehicles you can’t get don’t count. The result is that it’s hardly ever used, which is a shame. Very similar to the situation with the kugelblitz until it was moved to 6.7 where it’s now used much more often.

The Me262A-2a event vehicle is 6.7. It’s alright, not great and doesn’t overperform. 2 MK108s is already enough to melt anything open topped on the ground or obliterate anything with wings you can hit (just learn to aim), an extra pair on the A-1a doesn’t confer much of an advantage in grb. They should be the same BR.

Trust me, I know. Check my most played vehicles and you’ll see. 😁 But since the topic of discussion was about downtiering a 262 so that it would better fit a lineup, I thought it was relevant to talk about… Well… Vehicles fitting in lineups.

Well, those lucky to have the 3 removed vehicles do. There is also the SPz but that vehicle has been the biggest disappointment since Terminator 3.

I often play the German 6.7s at 7.0 for various reasons. Now that we have more presets I might create one for 6.7 and one for 7.0 that only differ in planes and (ugh) the SPz itself.