Are ARMs in Simulator just completly useless? The Radar dont turn on anymore if youre not within its killzone already and even then they shoot them down with pinpoint precision 90% of the time. Im not even sure what use they have excpet grb.
I thought the worst thing they could do with the introduction of ARM was to just not add anything else. Meaning that the available targets for them would be limited.
Instead, they have proven me wrong and rendered an entire class of weapons completely and totally unusable in ARB and ASB by making it so that AI targets dont even use their radars anymore.
It is one of the most stupid things they have ever done
It seems they added those weapons with only nuclear thunder in mind. Hopefully they will improve both SIM and ARB to make ARMs viable in those gamemodes too.
Seems to be the same way in ARB. I couldn’t get my ARM to lock the SPAA on an enemy airfield where an F-5 was camping because they weren’t using their radars until I was nearly on top of it.
Surprise surprise, Gaijin managed to break something yet again. Tbf, are we even surprised at this point?
I don’t think they broke it, they just forgot to implement it correctly. AI-controlled AA probably never used its search radar, since they did not need to simulate that before. The AIs just get the info on your position directly from the server.
Will probably fix it later,
As it would require programming the AI to pretend to use the search radar somehow
I mean, the ones in Sim at the battle zones seem to always be blasting their radar. Feel like it wouldn’t be that difficult to add at least the search radar to be going
I noticed that the SPAAs tracking radar at your own airfield is always on you can see that when you turn your aircraft at that direction, but you can’t see the enemies radar. It’s really odd and annoying.