Annoying runners/airfield campers expulsion idea

They should give me (me only) a nuke so i can instant win every arb game.

Thoughts?

2 Likes

WT players when the enemy is using a ticket advantage for once

While it is frustrating, you cant force players to take dogfights against better planes.

2 Likes

How about modifying the game mode so that there is something vital to do when people are hiding on airfields?!
That is why deep strike gamemode was being asked.

2 Likes
Spoiler

So, in air rb let’s say there is a player that’s the last one in the enemy team. He is faster than all aircraft in my team and has 400 flares. He only bombs bases and I can’t kill him no matter what. He is completely passive. Should he get punished?

“Passive Behavior” is doing nothing at all . . . like sitting on the runway and never taking off after spawn, same for tanks . . . just sitting there after spawn and never moving.

A player that is actively trying to get away/stay alive is not passive at all.
Although it might not suit you, they are playing the game. We all play differently.

Work as a team and do your best to eliminate opponents, regardless of
whatever playstyle they opt to use.

Good “sportsmanship”(even tho many are not aware of this term it seems)
and playing within the rules might clash at times, but can also be symbiotic
as well.

Do your best and hope for a rewarding outcome . . even tho we all know,
that is not always what you will get . . . . it’s a game . . .

And . . . people are people . . . C’est la Vie

12 Likes

He’s not passive, he’s base bombing. Its your job to figure out how to catch him.

10 Likes

of cause, report a bomber for doing its job - sarcasm

Get gut!

No.
Why should the last player have to fly straight at enemies which is basically just instant death? I hate it when people airfield camp, but ur just desribing normal gameplay to me

Found the fighter main. Seriously, there are already hundreds of posts from vir… I mean, “people” crying to ban base bombers.

I hate the people who do this, and I completely agree with you, but I’d have to disagree just for the sake of others.

Maybe Gaijin should instead implement like a timer where if you’re within a radius of the airfield, it makes them eject or something (but it’s difficult because the game would need to know if the player is purposely just taking off and landing back to evade the timer or if they’re actually fighting the enemy and it just so happens to be near the airfield).