Ammo detonation randomness

is there a way to get this abhorrent “feature” out of the game? should anyone report it as a bug?

tbh i don’t think this thread will get any traction enough to make gaijin notice…
people would rather discuss THIS lmao

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Threads never make anything change lol, only steam review bombing.
The game is dead lads, it’s WoT bis mixed with CoD

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I wonder how large the “this vehicle should be in the USSR” wishlist gets with vehicles not even from the USSR

yet another case


yet again “боеукладка” means “ammo rack”

so, my findings about ammoracking are:
-blacked out ammo is not a guaranteed kill
-the chance is calculated per ammo piece hit, so SPAA and IFV’s are more likely to survive ammoracking
-when the non-explosion happens - the hit window shows an “ammo rack” message
-red ammo CAN kill, the chance seems lower, but it is there
-blacking out ammo simply disappears from the vehicle, disappearing from the ammo pool in the process (duh)
-inert two-piece ammo (like in british tanks) works as it should - it wont explode
-this game is BS and GRB is a hellhole

but the worst part is… NOBODY CARES! really telling of a community when NOBODY cares about the biggest damage model part being random!
honestly its quite eye-opening, gives a lot of food for thought

I agree the ammo hit situation is now a lottery ticket , as you said you can hit an SPAA or IFV ammo and still survive and on the other hand you can lose your tank due to a hit on the machinegun ammo …

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bit of an addendum: if you see “ammo rack” in your hit window - congrats! you got the random chance non-exploding ammorack!

here is how it looks from a perspective of a player getting shot
careful, loud video xD

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