Good gun depression only to the side and every autocanon can shoot its exposed ammo living u with 1 shot
Dont try to make the namer looks good its ass
Good gun depression only to the side and every autocanon can shoot its exposed ammo living u with 1 shot
Dont try to make the namer looks good its ass
You’re trying to make Freccia much better than it is, I’m just stating facts.
Its not op but its good
Unlike rest of the light tanks such as namer puma or the sweadish thing with spikes
All off them need more spikes so they could face mbts
Freccia doesnt have this problem since it has 10
So to solve this give thos with 4 ammo box so they can have 8 which is not a lot but will do the job
most likely a mistake.
Agreed, both a terrible implementation of the mechanic (should have just made spawn points reload ammo) but also the vehicle selection is terrible. Like all the vehicles mentioned, plus the Vilkas and others, are completely cooked after launching their four, FOUR missiles that the player doesn’t even have control over! But no, it’s the Jagdtiger that needs more ammo lol.
How bad are you at aiming to think the ZSU-37-2 needs more ammo? XD pathetic aim, and with a radar SPAA.
The Lvkv 42 is the only SPAA I think that could really do with an ammo box. It has 1/4 of the ammo of other 40mm Bofors SPAA.
Every other SPAA I’ve never had trouble running out of ammo, as long as I’m not brain dead and keep spraying ammo… Which is exactly what these ammo boxes encourage people to do.
Radar SPAA is especially bad, you already barely have to aim, and now you never run out of ammo. So people are constantly firing at planes flying 4+km away and dumping 10k rounds because who cares, it’s infinite.
I wonder when Gaijin will introduce drop of ammunition and HP from destroyed enemies…
The Italian M42 could maybe do with an ammo box too, though it is already very strong.
OSA only has 6 missiles.
Ozelot also does not get many missiles.
Neither of them can defend themselves from ground units so cap points are out of the question.
They need them
Correction: 20
They’re both extremely powerful. Having a small ammo load only barely keeps em balanced.
Just go to cap points covered by your teammates.
OSA can easily be defeated by flying too close for it to hit you, at long range the missile is very slow and noticeable
The radar elevation is also terrible, strike drones spawn above it
Ozelot is a tiny rat that may be hard to spot on its own, but is easily flared and outranged.
Once you spot it simply put a munition in the postcode and it dies.
Neither of these AAs are that powerful
You just suck
That’s why you fire when planes are far away.
Nothing outranges it, and its seeker is flat out immune to flares, even against a plane with its engine shut off.
An A-4E can technically drop a Walleye from outside its range, but any non-blind Ozelot player can just move.
Sorry, but that’s just skill issue on your end.
it is not, it uses seeker shutoff + fov gating, it can very much be flared. You just suck.
they can flare the missiles and drop the bomb easily while within range, hell even use bullpups way outside the range (8km up to 10km iirc)

Correction, 16km. You can use the Walleye camera as a tgp
Across 57 kills in my LAV-AD, and ~a dozen more with free LAV-ADs and Ozelots, I have NEVER seen a stinger successfully flared.
Considering the fact that you’re somehow struggling with a long range IRCCM missile fighting Korean war planes, I think you’re the one who sucks.
Never seen it. That’s either an imaginary scenario, or you’re citing a super-tryhard as if they’re the standard.
You can, but have you to any real success?
Also, AGM-12Cs take up walleye slots.
have you tried fighting stinger slingers as the plane?
I have, and I’ve flared those missiles pretty successfully even without fully understanding how the irccm works.
did I say I was struggling?
standard tactics against SPAA are not limited to super tryhards
https://www.youtube.com/shorts/H06dWoYav5o
Considering the IRIS-T with the better seeker vs stinger is flarable…
Yes.
You somehow came to the conclusion that the Ozelot and OSA aren’t strong.
Ahh right, everyone CAS player is just supposed to be a complete super-tryhard with 10k hours, just to have a balanced match up against a fresh install in a free vehicle.
That makes perfect sense.
Ozelot definitely is not strong, OSA is somewhat strong but has many significant weaknesses which can be abused by planes and make it vulnerable to tanks
spinning while preflaring is something clearly only people with 10K hours are able to do.
Stingers have been in this game for how many years now?
I have yet to see someone complain about it being significantly difficult to flare.
There’s a reason why the Ozelot is barely played