Huh? Ozelot has only 8 missiles that can be easily dodged and osa has 6 missiles that are slightly better then the roland (that have 10 missiles) but u forced to lunch in a angle so u cant rly shoot planes below 2 km that go side to u also u are a massive target and u have to intercept stuff
12 missiles is fine
For machbet is has 4 stingers!
So it must have ammo box
Not all only thos with 4
All of them should have it. As OP said:
have to rely on Spike ATGMs to counter MBTs (and anything that has armor), and unlike real life, in WT those are supper unpredictable - they deal almost no damage if they hit, but they usuall doesn’t even hit.
Yea u want bmp2m with 16 missiles?
Italy rats with 16 spikes?
Its a light tanks not agm carriers
I would have been more imaginative, I would only give the possibility of deploying the ammo boxes to the SPAA and to the vehicles that carry less than 25 bullets as maximum load. Apart from the ammo boxes I would replace them with trucks, doing the same thing as when you use the drone, you would stop the tank in a covered point and by pressing the ammo button you would control a truck that you would have to take next to your tank to load the ammo, being able to alternate between the truck and the tank if an enemy approaches your tank.
You’re so utterly obsessed with RU tanks that you brought up 2M which doesn’t even carry Spikes lmao.
Freccia carries 10 and getting 10 more would be perfect.
Russian vehicles are op and bmp2m with 16 missiles?
U think 20 spikes are balanced? U have some serious death wish
No they are not and we are talking about Spike carriers in here, so you bringing up 2M is weird to say the least.
Yes it is.
Giving ammo boxes to only a select few Spike carriers would disrupt the balance between them.
I’d vote yes for Spikes/QN506 having ammo boxes purely so they missiles left over to swat helicopters from the sky. It’s a valued public service.
Mb u right i thought it on light tank in general
How?
U gonna have a willy vehicle turning into a sniping monster this is stupid on every cenerio i can think of
10 spikes is more then enough only vehicles with 4 spikes should get it that is way more balanced then giving the allready spikes carriers more spikes bruh
Lmao no
C*S already dominates by a large enough margin, last thing we need is SPAAs to get nerfs and make the gap even bigger.
Some of them barely have 4 mediocre missiles, and not even 8 is enough when the enemy team spawns 10+ flying pieces of OP crap every match and you need to spend most of your SAMs on intercepting bombs and missiles for 0 rewards in order not to be annihilated by their spam.
Those Spike carries suddenly going from 4 to 8 Spikes will make them come closer to Freccia in that regard without losing anything in return. This would shift the balance between them and it isn’t ideal.
What balance? They are now lacking and yea be close to freccia is perfect
Agreed. Most of the concerns around ammo boxes have been overblown - chiefly, the ability for Gepard and the other APDS spammers to reload their APDS. It has been a net positive for the game overall.
The tradeoffs vehicles have when compared to each another ?
I would like to add the KF41 to the list of the Pumas and Namer, with its 4 spike missiles.
Like what? Feccia is much better then the namers and lower br
It has lower pen, no armor and is big/long as a truck, hence it’s name.
Namer has no armor ass profile ass engine and top speed and u get knocked out anywhere also the gun might have bit more pen but is very slow
It does have armor against autocannons.
It also has a crewless turret with very good gun depression.