Ambient infantry in War Thunder: A suggestion in the works (read disclaimer before commenting)

The game you are looking for is Enlisted go play that game for infantry

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Enlisted uses WT models for tanks and planes - has a much more limited set of those than WT but they work reasonably well other than some of them being fantasy…

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We already have those kind of ground troops in game. Some can be seen in vehicles in ground battles. We see them on ships in naval manning guns.

We have some we can actually interact with, seen in on gun positions. We have even been able to control some infantry in mech suits in a past april fools event. We could even control a dude in the hanger recently.

If you play air arcade you can see maps featuring ground troops firing at each other. Machine gun positions anti air, and anti tank guns mostly. If you threw those engagements into a ground battle, it would be too distracting in my opinion.

Not sure what you could make out of what we have now. Knowing they are already here, maybe it would help the suggestion?

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@Caernarvon02 This is an idea for a visual effect not controllable/playable infantry It is completely different than Enlisted (although they could possibly import over some of the models from enlisted for use with this), I literally knew that someone would bring up enlisted that’s why the disclaimer says that infantry is not able to be controlled by any player and don’t interact with the players in any way except heli insertion as an exception

This is a similar thing, but instead of crew members in tanks, they would be for ground battles “fighting” each other as foot soldiers, running around firing their rifles, yelling etc.

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also never said they would affect the match, in fact I said the opposite:

80% of enlisted “players” are bots because of how the squad mechanics work and the ai is several steps below lobotomized vegetables in intelligence. AI soldiers lend themselves to enlisted very poorly (other than getting even easier kills than what America mains are in that game already, I love playing japan its so easy.I cant tell players from bots half the time) and it would do nothing but clutter WT, this game is 120gb already and a mechanic like this wouldn’t change gameplay and only add file bloat

so do all other visual effects like vapor and afterburners

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those are visual effects directly on the vehicle and also serve as indicators of what your aircraft is doing

these are functionless to the game

it would exist in order to make the game feel more alive and not empty (you would know what I mean if you enter a custom battle and just drive around), however the Type B would give rewards so not functionless

so ambience? I dont think it would really fit any maps to be honest, like flanders is meant to be deserted trenches

Basically yea, and the trenches oh boy, that is where they would shine, mainly on ww2 maps, though like Normandy and Eastern Europe, for things like Flanders it would make sense more for them to simply move around to different areas, for higher BR it would make more sense for them to just run around to different spots shoot for a little bit then move to another spot and repeat

An anti-tank infantry squad in a Strf platoon would be broken XD

Another cool thing to see would be the Finnish CV9030 get a infantry squad with the Jatimatic

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I have updated the layout and condensed the different parts, as well as updated some of the wording in some places, feedback is welcome especially about layout and structuring of the post

@leroyonly, what do you think of this? Would it be accepted as a suggestion (accepted as in be added into the suggestions not accepted as in labeled as accepted)

Also I have updated the disclaimer because people keep ignoring what it says.

JAN 16 Updated once again added more info with the weapons and modified some puncuation.

I’d recommend playing some post scriptum/squad 44 for some infantry combat with tanks. It really is a blast.

This is a discussion not a suggestion.

How about for a bit more realism there is a game mode where you have to protect the troops form enemy fire “similar to Arb” and you have to capture and objective now the soldiers will be a bit more interactive as in the will try to avoid you and you allies tanks so they don’t go splat (yes for simulator) because to make it more immersive we can add friendly fire with the soldiers. Also if you are in a Arty tank you can play that role for the infantry when they call out coordinates kinda like little scouts in a sense.

Also adds to the fact you need to also not only destroy the enemy tanks but the little slodier bots as well. Now this would also allow for troop transport vehicals to help them get to the battle better.

as the title says its a work in progress suggestion Im trying to get feedback on how I could improve it before I copy it over and suggest it officially

they cant be able to be killed due to Age ratings (ESRB, PEGI)

LOL theres already troop transport trucks ingame (as models for Air battles and in test flights)