And? I’m playing a game, not sitting in a forest in 1943 waiting for a convoy to pass 2km away in my bushed up tank.
The fun thing about games is that you don’t have to copy realism, that’s why our crew get knocked out and replaced instead of vaporized or splattered over the inside requiring someone to collect some bits and pieces later on and using the hose to spray out the rest of the remains, and the crew dealing with PTSD for the rest of their lives.
We can take all the good parts of realism and leave out all the bad parts to create a fun and balanced game.
Corporate needs you to find the difference between this picture and this picture
It is simply historical fact that you’ve claimed bushes to be superfluous in WT before.
Many times you’ve insisted that your vehicle setups in screenshots and the like do not matter because bushes don’t change anything…yet here you flip-flopped.
The flip-flopping now doesn’t change what you said before…and that’s all I brought up there.
Changing your mind isn’t the problem, your denial of history would be however.
With that said, your quip about changing your mind is a tacit confession that what I said is correct.
I have nothing to apologize for, as I simply spoke the truth about what you’ve said before (even you acknowledge it). I will not lie to support your revisionist history.
You have stated other stances elsewhere and I pointed them out…it is not a lie to point out what you’ve said historically, even if you now recant those beliefs or are embarrassed about them.
Also, learn to quote the words and understand their meaning…it was important here:
*tacit means “understood or implied without being stated”
Insisting that you could ‘change your mind’ exonerates me for pointing out your previous stances, as is what I did…and it was tacit acknowledgement of your previous comments.
Truthfully, you owe me an apology. Everything I said was true and correct, as you’ve acknowledged here quietly.
Past tense, true. But again in this topic what I have said was listed above and can be seen by everyone. You have lied about my current opinion about the topic and simply ‘I was in wrong’ would be enough. If You need more explanation as why changing the opinion if things change is a good thing, You can write me a PM, I will have no problem in explaining that to You.
There is no point in bloating this topic anymore even if You think otherwise.
Just like a tank with and without bushes isn’t comparable, if they weren’t an advantage people wouldn’t use them.
If they don’t give an advantage, no one should have a problem with a toggle.
Any argument against hiding bushes or otherwise balancing it is just arguing for their own best interest because they already have the bushes.
The argument against the REMOVAL of bushes is different to having them remain and be knockable… But you only want the REMOVAL alone because that’s what YOU want…
Hence the suggestion to have them knockable because you wanted to see the weakspots they are apparently covering (Because it’s not that that’s getting you killed) without having to reveal yourself.
The issue with this is that you’re wanting the game made ewasier for you, but not for others, and that is solely because of the angle you are looking at it from.
And this is the same with your relatively lame dismissal and labeling of anyone who has them, as being a bad guy who always kills everyone with thier massive array of bushes…
This is a problem with not being critical or engaging… It’s my way, or the highway… Nothing else will suffice.
Yeah, you can get the bushes by like 1 per 6 months now? So 6x6 or 36 months, only 3 years and a pretty demanding grind for half of that, super accessible… and it’s nowhere near the 6 pack bushes people still own.
Knockable bushes doesn’t remove the advantage, they just reduce the longevity of it.
I want the game made easier for me but not for others because no bushes somehow benefits me more than others? How do you logic that?
It’s my way or the highway when there are 2 options, and one of them is bad, yes.
I got all my bushes for free… Sorry you’ve struggled with either being focused or having time management skills…
It’s not my problem.
The problem I have is the idea of this toggle, is so dumb and genuinely ignorant… You’re wanting a feature disablable by you, so you don’t see it, where the feature is to make camoflague.
And really, the ONLY reason people are really pissed off with it, isn’t because they’ve spotted it, it’s because they’ve died to it, THEN spotted it…
It’s literally functioning as intended.
Keep an eye out more, they’re not invisible.
Because you not having to look out for things as much as you should be is what the problem is… A toggle, to have your client remove those bushes, makes it a deadset ‘switch off’ of a feature that’s implemented, because you just want it turned off.
It’s not like the decals who people got the decals shrunk and removed because they couldn’t stand seeing a candy cane colored jumbo, sending them back to the hangar… It’s because they didn’t see what they should’ve been looking for, failed and got upset because it’s bushes.
That’s literally all of it.
Hell, even if the thing is invisible, your crew skills override and you get revealed by their keen vision… There’s so much more at play here, yet I’m sure that many remain blind by choice and stuborness.
And they changed the system and now they’re tied to the battlepass and not even in the warbond shop currently so screw those people, enjoy your bushes.
I’m still getting them through the BP system, you aren’t restricted to only get them if you have the BP.
A lot of this is your own personal issue, and nothing at all to do with the game.
If you want them, then grind them, if you don’t, then no problem. I know I can, and do, and have, so I have no problem.
I also keep an eye out for threats, and I don’t get outraged when I die… It’s all part of the game.
I think that, is where some people get cut up a lot too… They expect to kill everyone, but not die themselves… They expect the win, and expect to not lose… It goes both ways, and often people don’t want to see the other.