Airspawn in mixed battles

Yes i know that is why i do not want it to go away, plus u enjoy bombing Panzer 4s in my F6F.

They could either get an airspawn similar to what floatplanes have, or they could spawn 2-3km above the airfield instead.

I did not support any of your options for the following reason: I hate the fact that aircraft gets an airspawn. In modern days top tier CAS aircraft is able to engage enemy tanks right from the spawn and getting active way before any ground vehicle can. Ground battles should remain ground battles and letting CAS spawners to pay the price of losing time for taking of is simply justified.

That AF is within the range of Pantsir, and for some maps it’s also within the sight
Taking off can be a challenge since one will emerge from the horizon *maps with plains; maps like the cliff of El-Alamien * with a very slow speed before turning away.

When landing it is the same

To solve this the AF would better be moved back
Just follow that idea of the helipads seems to be a faster approach

I agree. Doing it at lower BRs would be good too, since on some maps, you can be hit by AF AA by flying 1km away from the main battle.

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I spawn at 9 times SP of a tank with not KH38 but Mavericks, with any of them I won’t be able to do anything in cloudy whether. Should I spawn in an airfield in the range of 90SP Pantsir and take off to turn all the way back as low as possible under his suppression?

If the a AF is far enough, there’s not much difference. Taking off is fun.