Some aircrafts that carry 2 or more suppended armaments are suffering an issue where the game changes the selected armament when the selected one is ending. Examples when wasting rockets WT changes to missiles/bombs/anything else when its missing a few rockets to launch. It is interfering when I play with F-111 and F-16 AJ which are the vehicles that I usually use 2 armaments.
On this print you can see that when I am left with 1 AGM, the game automatically changes to AIM-9L missiles and makes my life a little harder. Could you people say if you are suffering the same?
I’ve noticed that in SB, when doing something like firing off a volley of rockets. the last few remain and I have to swap back. I think what is happening is that for some reason its almost lagging out. It goes 2 > 0 > 1 very quickly and the automatic swap when a weapon system is expended just swaps it in that inverval. I’ve been meaning to have a go at a bug report for it
Agree, it is very noticeable when discharging flares and chaff. The counter jumps down twice the amount of flares that is dispatched for a split second.
@RedentAlmeida In regards to the picture, did you fire off Mavericks in a rapid succession?
Tried to see if I could replicate it in test flight, and I didnt seem to be able to. I have a feeling its due to server latency. So i’ll put it on my list of things to try and get screenshot/gamelog for for a bug report
Yep will do. The tricky bit will be figuring our a method of replication. it something they like for this kind of report and it doesnt seem to be an issue in test flight, so im guessing its more of a server issue, possibly ping related.