Airfield combat logging exploit

For quite some time, there has been an issue in Air Realistic Battles where players become invulnerable on their own airfields.

When Player A is on their airfield, Player B can try to kill them, risking being shot down by anti-aircraft fire, but a problem arises.
At the moment of the attack, Player A bails out of their aircraft, thus avoiding damage — because any damage dealt to the abandoned aircraft is completely negated when Player A returns to the game, as they receive a new, undamaged aircraft.
This gives Player A an advantage: they become invulnerable to Player B’s attacks, and a significant number of pilots exploit this.
The player cannot be killed as long as they constantly bail out of the aircraft and get back into it. This continues indefinitely, until the attacking player flies away.

The fact that players can kill opponents who are on their own airfield is neither spawn camping nor something toxic, because it requires some skill and involves risks. In contrast, players who abuse this toxic exploit put in no effort at all — they simply press one button and become invulnerable.

This problem could be solved in several ways.
For example, a cooldown timer could be added before the player is allowed to bail out again, making it impossible to avoid damage in time.
Alternatively, the abandoned aircraft could remain tied to the player who left it, so that if it is destroyed, the player can no longer respawn and is instead credited with a death.

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if there is only one player left and they keep doing that the inactivity timer will kick in and start draining their team’s tickets.

If there is more players around go get those or play smart and wait for the player to take off while staying high and close by

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If a player is on their airfield, the game starts a 90 second timer the moment they stop.
If they do not move after 90 seconds, and there are no other players, tickets drain.

This is not an exploit, and watching offensive airfield campers fail to frag someone just trying to takeoff is deeply hilarious.

Your post offers no solutions & only offers genuine issues that would harm the game, especially when longer matches increase rewards for everyone.

I just loiter around the battlefield if players RTB, because I want to incentivize them to takeoff again.

Do not use RED text as that is for Staff!

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There is no problem.

What’s the intention of this whole post? To get more easy kills?

Because on many maps the AF AA has a lot of weaknesses, there are a bunch of players only waiting for planes landing. And you want to make it worse.

Combat logging like that should be publicly shamed by the player base until the devs finally fix it. People who think they’re clever and J-out spam on the airfield should be branded as combat loggers exploiters and carry that stigma in our community.

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