Airfield AAA can shoot down guided missiles and bombs

Hello,

Airfield defenses are shooting down Fox3 missiles and, worse yet, all guided bombs and ATG missiles.
It’s unfair that we’ve been denied the ability to use this type of weaponry. Especially when ground targets on maps are often bugged, spawning under dunes, convoys traveling underground, bombs penetrating ships, etc. In short, we’ve been stripped of our targets without being given new ones.
I’m not sure if this is a bug or intentional, but it seriously hampers the gameplay and ruins the atmosphere.
Even if this was intentional to reinforce the airfields, it went completely wrong. Farmers with unguided rockets or napalm can still do so, while people bombing properly are completely ineffective in this type of tactical attack.
Please fix this, or restore the old order.

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A more complete implementation was lacking; anti-radiation missiles (ARMs) for aircraft that can operate them, and the addition of more ground targets. We need more realism and dynamics, not less.

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Anti-radiation missiles are also being intercepted. The only viable window to engage air defenses is when they have expended their missiles and are in the reload cycle. When multiple units are clustered, each of them engages both your anti-radiation missiles and your aircraft. In the worst-case scenario, you fail to hit anything and get shot down.

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I have absolutely no idea how it’s done in real life. Just an idea, going beyond the strikers and reconnaissance aircraft that periodically appear in the match, add an ECM that would open a window for attack.

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SIde effect of the new mode?

I noticed the Bradleys in Heli PvE now shoot at you too, as if that mode wasn’t bad enough already, assuming they will in Sim too

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