Air RB Suggestion - Top Tier EC Map Respawns

For years, I have been an advocate of splitting top tier Air RB into two game modes: Team Deathmatch and Enduring Confrontation.

Gaijin seems to largely ignore people asking for this and some have expressed concerns that an additional game mode would nuke the matchmaker.

Maybe there is a compromise to be had.

Currently Top Tier Air RB has two map types: Standard Maps and Enduring Confrontation(EC) Maps.

Instead of splitting Air RB into two separate game modes, maybe adjustments could be made to each of the map types in the current matchmaker. My suggestions for adjustments would include the following:

Standard Maps (Non-EC):

  1. Reduce the player count from 16 vs 16 to 10 vs 10. Maybe 8 vs 8 for City.

EC Maps:

  1. Add a limited respawning mechanic. - maybe using spawn points or just allow 2 respawns.

  2. Increase the match timer slightly to 35 or 40 minutes to allow for a more dynamic battle.

  3. Add an additional airfield to each side of the map to spread players out.

  4. Make the enemy airfields unspotted.

This slight adjustment to the existing game mode could help give players more variety.

Thanks for reading.


I just want EC maps to be removed its a waste of time

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I personally love the EC maps Especially for top tier. However many years ago there used to be events on the weekends for enduring confrontation which was amazing (bring a whole lineup of planes with multiple respawns). For some reason that disappeared.


This is why Ive advocated for splitting the EC maps into their own mode. Some people just dont want to play them and others really love them.

I could see it from both sides. I just wish top tier air had the ability to create lineups in some form. Sim isn’t for everyone and top tier Air AB is cancer so were just stuck with this beta RB game mode that Gaijin doesnt seem to know what to do with.


With the new missiles this is more needed than ever. I’m tired of furballs.

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