For years, I have been an advocate of splitting top tier Air RB into two game modes: Team Deathmatch and Enduring Confrontation.
Gaijin seems to largely ignore people asking for this and some have expressed concerns that an additional game mode would nuke the matchmaker.
Maybe there is a compromise to be had.
Currently Top Tier Air RB has two map types: Standard Maps and Enduring Confrontation(EC) Maps.
Instead of splitting Air RB into two separate game modes, maybe adjustments could be made to each of the map types in the current matchmaker. My suggestions for adjustments would include the following:
Standard Maps (Non-EC):
- Reduce the player count from 16 vs 16 to 10 vs 10. Maybe 8 vs 8 for City.
EC Maps:
-
Add a limited respawning mechanic. - maybe using spawn points or just allow 2 respawns.
-
Increase the match timer slightly to 35 or 40 minutes to allow for a more dynamic battle.
-
Add an additional airfield to each side of the map to spread players out.
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Make the enemy airfields unspotted.
This slight adjustment to the existing game mode could help give players more variety.
Thanks for reading.