+90% of players are not even trying or caring anymore. They all just want to charge in, push headons, get a kill, die and return to hangar as fast as possible. Not a new phenomenon but it’s worse than ever these days due to supersonics and massive playerbase. I have to sit through like 20 waste of time fodder games for a single interesting match, I don’t have time for it, it can be days before a good match, and by that point often I’m just zoned out from boredom when I suddenly realize I’m finally not the only player in the match who wants to be there. It’s honestly pushing me away from the game.
What the grind does to a game.
They think things will go better for them once they reach top tier with all of the shiny missiles. They sacrifice their sanity mindlessly grinding props just to get to top tier without even enjoying the game. Next thing you see is them complaining on forums/reddit/wherever how AMRAAMs are OP and how they can’t avoid them.
A basic MMR system that would separate grinders+newbies from actual players would be amazing.
I would say it’s more newbies that don’t know any better, rather than apathetic grinders.
So nothing has changed since 2013 for you.
Meanwhile every single prop match for me has been interesting and fulfilling this month.
@themadseventeen
People really do need to just enjoy the vehicles they’re using without thinking about grinds.
I said it’s worse than ever. There have always been mindless grind players, but at least the stuff they were grinding for was usually just WW2/Korean war era jets since that was considered such a big deal back then, despite not being so much further in the future. More adjacent to their interest, sign of the game having a coherent identity. Who would come to WT that couldn’t stand to fly WW2 props? Now they see ads online for the F-14/F-15/F-16 or Mig-29/Su-27 in War Thunder, come into the game and end up in a 1930s/1940s prop. Hardly shocking they don’t even care to learn the basics of it. Props have been reduced from the core of the game to a grind wall meant to pressure the new target audience of fans of cold war/modern supersonics to pay their way through.
Every single one, really? That seems unlikely.
Your standard of what constitutes an interesting and fulfilling prop match must be very different from mine.
I think your problem is that most of these people are new and are happy to get a single kill if they can. The only players that really do anything are veterans who decide to climb high and kill 3 people which is pretty easy to do
I remember 2013 - 2016 vividly, cause first air game. Of course this was prior to me playing realistic battles as it didn’t exist until sometime after Britain ground was added to the game.
Air arcade was always filled with people that flew straight in, or worse… side climb.
Today? I see more people flying more correctly. Less side climbers, less people going straight in.
My 20+ matches this week of props I witnessed actual tactics. Of course it makes sense since props are far simpler than jets.
And yes, every single one. My worst match was when a new player followed me in his AD-2 for over 7 minutes, and even then our team won and I ended up with over 700 score.
Interesting tactic I wasn’t ready for and I’ll be ready in the future if it happens again.
It depends on what your goals are, if you’re just playing for the grinding aspect it will be boring for sure, at the same time i think grb at top tier sucks more than air rb props. Every tank is almost the same, one lazer and point click mostly. Once in a while people should play the 5.0-8.0 br and enjoy the different tanks and planes.
If he says that all of them were fun, then you could try picking one random server replay of his, and watch it from his perspective. Then you could either call him out for enjoying slop battles or concede that he does indeed get good fun battles. I’ll watch one later.
Personally, I’m using all the newbies/suicidal grinders to learn new air combat tactics, but it does get a bit frustrating when a good player kills you and then you have 100 battles in a row full of noobs that can’t challenge the problems I identify with my play style. Can’t learn to fight good players if they’re so rare.
Yep this sucks… I was playing 2.0 tanks because I was done with top tier, and kept getting called out. They all thought I was stupid for playing low tier instead of top tier where all the “fun” is at.
My only advice is to give air sim a try. You don’t need any fancy equipment. You do need some resillience to put up with severe failure for a variable amount of time depending on your past experience with such controls. It can well take 24 hours of trying until it finally clicks and you can focus on ACM over fighting your own plane.
However, I advise taking a break during air event periods depending on your preferred BR bracket due to rigged lobbies and whatnot (such as anything that might include a ju-288).
Outside of events it provides what Warthunder used to provide and some more. We even got carrier ops!
No? that would be awful.
Honestly. I agree. I feel this stuff is a mentality thing, and not something that concrete. It depends why you play that specific vehicle, and what you want to do.
I can definetely see the point OP is trying to make, but at the same time I do agree with you. I have similar experiences in top tier air as well, same goes with ground. I think the issue is just the fact that there are no alternative game modes.
Some of the best matches I’ve had are one’s that last a while. Be it in ground or air. It doesn’t necessarily even have to be a high kill game, just one where I feel like I’m giving it my all, and that it actually has an effect on the match. That’s why I love the battle gamemode or as I call it, attack and defend in GRB. The one where you’re supposed to duke it out until you get 60 kills.
But there definitely are times when you get matches where you just don’t have fun. In props I presume this happens a lot less because it generally just is much slower paced. I know in sub-sonic jets it happens a lot less as well. Idk. This subject is odd, because it involves so many things besides just Gaijin; especially how it involves you the player can make it somewhat difficult for some people to grasp.
I try to advocate for the fact that you just gotta make the most of the cards you’re given, even if they aren’t the best. I feel having that mentality in this game, helps a lot and I hope other people would get it too instead of always complaining and blaming each other for issues…
Not grind it’s how maps are designed now. You can think whoever is doing the maps for Gaijin.
Explain why.
SBMM always feels awful to play with? It also doesn’t work when considering WT already has many variables its accounting for such as BR?
Dota2 has a million more variables (160+ heroes in any non-repeating combination over 10 slots, with countless ability builds and equipment builds those 10 slots can have including powerful off-meta “joke” builds that only work through specialized strategies. Oh and multiple viable strategies for how they approach game pacing and slot roles) than Warthunder, albeit only 5v5 rather than 16vs16 and SBMM makes it playable.
AOE2:DE is 1vs1 to 4vs4 but also has far more variables and SBMM works there as well.
SBMM works well. The best experience you can have is if your opponent, assuming you’re both playing to optimal tactics when engaging, has an equal chance of beating you over a unit duration of time. It’s not fun to kill people who just fall out of the sky when you spook them, nor is it fun to fight people who you have no means of beating over a unit duration of time.
??? Don’t you build all this IN THE MATCH? as in, it DOESN’T factor into matchmaking? vehicle nations and BRs do…
besides that, nobody thats actually good at these games with sbmm likes sbmm… like literally almost none of them. It means you have to play at your best 100% of the time or you don’t have fun. I have literally never played a sbmm game that felt fine. This is fully disregarding the technical reasons why it would be hard to implement (considering BR is already the key thing that decides matchmaking rules, as well as nation choice)
Gaijin’s WT
I find the game dead anyway.One life ,trying to fly on a console against those with silly flight set ups and only one life.Seems odd that we have the big ODL debate in GRB yet chance in ARB and a game over in seconds for many.
It’s a pretty terrible game to be honest.