AIM 7C SARH behaving like a fox 3 and kills teammate

That doesn’t make any sense as far as I understand missiles in this game.The missiles follows what you’re locking, they don’t have their own radar. They follow what you lock. Following the strongest radar signal would imply it’s a ARH missile. If you’re locking something, it will be guiding to what you lock.

Your explanation goes against everything I’ve known to this point. I’ve never had a SARH decide to go after a target that wasn’t locked.

He likely just locked his teammate and doesn’t realize it.

Then you are inexperienced or not paying attention, and everything he said is correct. It’s not that the missile has its own radar… it’s that it has its own SEEKER that is INTERPRETING what it wants you to do based on various returns, and if the missile mistakenly sees another illuminated target it might swap

I am about 7km away and fire my 7C while maintaining lock on mig15. Lock drops momentarily after firing, I reacquire lock on mig15.

This isn’t supposed to happen. Aim-7 non P variants should reset to a neutral position upon lock fails (notice: lock fails, as in losing lock altogether, not locking onto a chaff) and blow itself up after 3 seconds, even after relock (it lacks DL)

More reliable but not guaranteed. ARHs choose their own targets (so does SARHs) but your radar is stronger than the onboard seeker on ARH so the chance to TK is lower.

Just don’t use the AIM-7, it’s a completely weakened missile.

Yeah it was designed for bombers

I believe pulse SARH missiles act a little differently as they pick up any radar signal from the origin plane including search radar, at least for terminal guidance, which most SARHs can do on their own anyway

No one has used Bombers in the game for a long time. In general, the AIm-7M is a pretty good missile in DCS.
In War Thnader it was also not bad, I had an excellent rating on the F-4C Phantom. But now it’s just a toothpick.

On the bright side. The AIM-7C managed to kill something.

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Man fuck you, I was asking for somebody to clarify and not bug reporting. Ion_Protogen came with the perfect reply and the thread could’ve just been locked after that. It is not like it’s super easy to find this info.

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IL-28 are everywhere

The game’s code made SARHs work as ARHs that needs a launcher radar lock. As long as you keep the lock with your plane, the SARH can keep being an ARH going towards what he himself sees.

The missile doesn’t know what you’re locking the instant that it flies off the rails. It has one half of a radar. Just the receiver. Think of your radar as being a big flashlight beam. It needs to keep the target illuminated, but your radar illuminates a lot more than just your desired target. Hopefully the desired target is the one that shines the brightest.

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Skill issue. The AIM-7F and M are some of the best SARHs in the game. Only the 27ER really eclipses them.

The Sparrow yearns for the teamkill

Ah, that’s way better explanation than “SARH does what it wants” above

It helps to watch match replays from within the sensor view. Then you can see what the radars are illuminating and what the seekers are looking at.

The lock box indicates what the radar is tracking, however the radar “beam” for lack of a better term is still quite large and anything within it will generate a return that a SARH missile will potentially track. Think of SARHs like IR missiles but the “heat” is the radar reflection. Anything in you radar zone will generate “heat” and the missile will go for the “hottest” target.

Well to be fair infrared is a form of radiation

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yeah, thats what I was getting at, IR is generated by the target while radar is generated by your plane and reflected back by the target, in either case if another plane gets close to the target the missile will go for what ever has the stronger signature, not what they where initially locked on to. so you do need to treat both types of missiles in a similar manner in regards to friendlies, but at least with SARH you can turn the radar off if they go for friendlies.