The problem is the MMW seeker. They’ve been hard denied for now and they won’t consider a placeholder alternative such as IR guidance for them at this time
thats true, but given the the biggest reason given for not adding 114L was being able to track through smoke while the khrizantema can already do that its a bit annoying.
I know the missiles are approaching from a different angle so you do have more cover against khrizantema than you should against 114L but it still feels a bit off.
given how KH38s act currently with IOG and sometimes reacquiring people who smoke I dont see an issue adding 114L as long as they make it require a lock before launch like they have with ARH air to air missiles.
Yeah, but the principle would be largely the same, except it’s not FnF and it seems like their issue with air launched versions is the fact that normal smoke doesn’t work
The “MMW would result in mass TKs” too me is the weakest possible argument. Because even with the Brimstones “head towrads this area and find your own target” mode. It was capable of identifying target types iirc and would be pre-programmed to go for specific targets. Meaning a Leopard and a T-72 could be near each other and if it was programmed to go for theT-72, it wouldnt target the Leopard.
But just like SARH or ARH missiles we have in air. Just manually pick which target they should be fired at first and it is no issue unless you;ve been stupid. At which point, they are no more dangerous than even SAL guided weapons
brimstone has a higher resolution than the longbow FCR the longbow cant identify a tank or spaa model, it can only tell difference between different types of vehicles eg spaa, tank etc but not go into specifics of whether it is an abrams or a t72
Yes, but it where Brimstone might be fired off from well beyond line of sight maybe as much as 60+km away with Brimstone 2 and 3. The hellfires wouldnt be.
I think they have a LOAL mode, but it likely wouldnt be used if there was any concerns about friendlies being anyhwere close by. Instead it would rely upon the radar on the Apache or even use a direct line of sight mode. Both of which would have inherrent IFF properties.
So again, not necessarily any more dangerous than an IR guided missiles used in the same way
yes but our problem is that dumb players will be dumb and while the nctr if it was that good could prevent it, i have a feeling a lot of those dumb players wouldnt bother to visually check especially if theyre keeping the radar above terrain but rest under the terrain
well the way you iff in the apache is by visual. the radar itself cant iff, youll have to zoom through the camera
im sure good players would always do this but the dumb people ruin it for us
Simplest solution to that though would be to limit MMW missiles to LOBL and not allow for radar only guidance for the Apache, which would be fair.
No one is expecting the LOAL mode for the Brimstones for example and would be perfectly happy with the LOBL mode that requires manually targeting each missile onto each target one at a time.
iff through nctr could be probable if the radar had enough resolution to tell between a t72 and abrams but it can’t, so it can’t really iff through the nctr.
They didn’t add a standalone iff interrogator to the apache because ground vehicles didn’t really have iff transponders themselves therefore they wouldn’t be able to identify themselves
remember, the target classification here is between vehicle types but not between vehicle models, unfortunately
i’d be happy with lobl/loal through the camera system too. i guess we still won’t have it before aps is more common on top tier
Perhaps, but we already have AH-60s with 16 Spikes and Rafale/Su-30s slinging 6x 30km AGMs with IOG without issue. Its hard to understand what makes MMW so significantly more powerful than those. Heck, probably a bug, but i managed to maintain laser lock on someone hiding smoke a little while back and allowed me to nail them with a PW4.