Ah-64d agm-114l

You don’t looklike doing well in it like you said buddy

372death with 395 ground kills
it not well
I don’t blame you really i can understand why

Well Gaijing considered the Brimstone similar to AGm114L so I assume it also has it? IDK but there are rumours and Gaijing’s attitude towards them being the same makes me think they are very similar. The Brimstone might have difference to AGM114L in this way but see how gaijing implements it, afterall it is up to them.

It’s different, the longbow hellfires can be locked onto a specific target using the radar on the heli, which doesn’t necessarily need LoS. (Iirc)

Brimstones can just be fired and they go find some preset targets without any input of the pilot.

But like brimstones,.I’m sure there was a mode which could make use of the laser to also designate targets and then it just uses the mmV in the terminal phase.

Failing that, just give them the seeker from a spike. May be ahistorical, but better than gimping 2 nations for all eternity

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this guy is delusional

britain tax lol

Post stats

The AKD-10 has 99.72 m/s more delta V (601.22 vs 501.50) when compared to the hellfires, the same G overload at 6 Gs, the same fin AOA at 13.5, a nearly identical wing area mult at 1.1 vs 1.125 and a lower drag size of 170 vs 178.

Everything you just said is certifiably wrong.

Guided weaponry data (in-game values) Honorable mention for Jaek_ for making amazing videos on missile on YouTube If you want to reach enlightment, then you have to spade the Italian heli line, no talisman/ premium/ boosters - Google Sheets

Quite confident for someone who has 0 idea what they are talking about, cant believe people are actually upvoting you.

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I also want to add to this: AKD-10s are very comparable to Hellfires in speed because despite what the stat card states, the AKD-10’s missiles have a sustaining booster for almost the entire flight, giving it exceptional maneuverability during the duration of the flight.

For reference,
AKD-10 (46kg):

  • Booster thrust and time: 5500×1.0s (Initial booster) + 813×23.0s (Sustaining booster)
  • Top speed: 345km/h
    From observation, it takes:
  • About 23 seconds for the missile to reach a target at 5.5km
  • About 31 seconds for the missile to reach a target at 7.9km

AGM-114K (45kg):

  • Booster thrust and time: 6830×3.0s
  • Top speed: 445km/h
    From observation, it takes:
  • About 21 seconds for the missile to reach a target at 5.5km
  • About 37 seconds for the missile to reach a target at 7.9km

Also the AKD-10 gets 10km of range and is much more reliable at switching targets at last minute and hitting moving helicopters because of the sustaining booster, and therefore I find the Z-10 to be more effective than the Longbow Apache against ground targets and helis. I’m also not sure how Gaijin models missiles in this game but I’ve noticed all missiles (SPAA, AAMs, etc) are much more twitchy and responsive so long as the boosters are active.

That being said though, I wish both helis got their F&F ATGMs to put them shoulder to shoulder with the likes of AH129s, Tigers, and Ka-52/Mi-28NM.

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I understand because i knew that the heli base ATGM that behaves like hellfire are bad and hard to use (all of them mokopa probably the best among laser guided missile)

If he has them, the pancir will cry like little baby. And gaijin don’t wana to give good weapons to no on, EXEPT!! USSR. Live with it.

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They can’t even model Brimstone right on purpose
Probably same reason

Oh yeah, I’m agreeing with you and refuting other guy’s claim that the AKD-10 is actually slower than the Hellfire.

I main helis a lot and I find myself not really liking the Apaches all that much because of how limited their missiles are. Sure, it hits hard but you literally have to keep yourself exposed for half a century to get annihilated by SPAA. They really should add buddy lasing, fixing the IOG, or AGM-114L in some capacity.

All they wana do, Is hipe on war. Thet story with Patriot and SU-34. Patriot whas in trailer just for hipe. NATO will never have good SPAA or Air to ground weapon. Wrong nation’s.

IOG is a lie it doesn’t work like it supposed to (feel like they don’t even exist) I’ve tried to make it works many time on Hellfire B and K
It never work

Yeah, when I stop lasing at the last second, the missiles drop like a rock and completely miss the initial lase point. My understanding is it was an artificial nerf that Gaijin introduced when they first introduced Hellfires long ago?

No never work from the beginning far as i remember

you have a fucking 3.0 KDR and 60% of them are ground targets in KA 52 WTF you on about in 2000 matches defently balance meanwhile my AH64D US veriant is just past a 1.1 KDR and i consider my self a half brain dead heli player and my ka 50 is 1.9KDR so tell me again that US helis dont need AGM 114L

You only play CAS lmao and you call me delusional. Not just any cas, majority US Cas, and you complain about my post about how OP usa cas throught every BR is…

60-40 tank-plane ratio? Do you know how good that is? I’ve found someone with 20k ground kills on the ka52 and he had less airkills that I do.

Like it or not the AGM-114L is not coming anytime soon. Its guidance system would be too advanced for the game at this point in time, this is reinforced by the kneecapping of the Brimstones.

TLDR: not happening

Yeah, I agree. However US and another nations where the hellfire is their top tier munition are in a desperate need of a buff. Mainly the laser designator, it’s IOG and flight path. Make the laser designator pin point meaning that measly bushes, shrubs, etc don’t stop it from getting a point lock. Make it’s IOG very accurate meaning if you lose point lock, it will go to it’s last known point. It’s flight path need be reworked.

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