IOG will go to the targets last known intercept point, whether that is stationary or if the target is moving.
When you smoke, the missiles IOG takes over and so to defeat the missile you either need to stop moving, smoke and then quickly move or smoke and move in a different direction, otherwise the missile will still impact close enough to you to kill you. Compared to AGM-65s that self destruct in this scenario, its a major buff.
(They also have GNSS, so they can be fired at a fixed location from long range without a weapons lock or even line of sight and they’ll quite comfortably kill lightly armoured targets in that area. Seen it more than once against the new SAMs)
Couple with the large warhead, large enough that a direct hit is not required and the sheer speed of the missile that makes reacting in-time hard…
it will routinely kill through smoke.
as a final nail in the coffin, it will relock if the smoke clears or you move out of the smoke
So its not able to track you through smoke, but its the next closest thing
Thank you very much for referencing that forum. That makes it all the more curious why a missile (MT version) which was never used or mocked up would be put on the live game.
Then again, arguments could be used of removed blueprint vehicles to play it’s case.
Though, I’d be mistaken if I had thought the poll could cause some change. Even if I wanted it to.
And despite sources stating that Spear-Glides exist, just not been tested yet, Gaijin refuses to add them as “not enough evidence exist that they are fully functional”
Yeah that too. I once DMed a FM about what threat they were referring too when they closed a different KH-38MT thread and said to use “existing threads” , never got a response
yea but that the thing, it use the same fire system on all kh38, we have proof of the kh38ml but not mt but we know it can use as its the same fire system,
now idk about the spear, i know for 100% its for balence as even the f16i got only 8 instead of 16 spice250. they may come but in low number for sure
Yeah, though a better method of quantity mitigation is needed. Id vote for increased SP costs if you take more than a certain amount, only way to balance GBU-59s, Spice-250s, Brimstones, Spears, etc etc