ADATS, what Gaijin got wrong

happy to help regarding everything so far! o7

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Glad you are here and great thanks o7

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more to come hopefully, i’ll see what i can find out if im given a base to ask about

I’m assuming the missile we have in game is the Mk1? If so, other than the extended range, what are the notable differences between the Mk1 and Mk3.

probably either longer operational range + guidance time increase for longer range or maybe better explosive, more explosive, better manuverability or material improvement
it can be one of these
or higher speed

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0.5kg heavier Warhead, and I think longer shelf life
Rest of the data was not disclosed

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Has it been used on the ADATS?

No data

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https://community.gaijin.net/issues/p/warthunder/i/ySKrg1yjA0Xc

Hopefully this won’t get glanced over

it probably will be denied because they will say brochure isnt specific enough

“It’s a common mechanics for all such vehicles. Not a bug.”

Such a bs answer

get a tech mod on it

So “It’s a common mechanics for all such vehicles.” just not pantsir… Okay…

Tech mods aren’t going to bother

but also this just tells me that all spaa are code the same despite having different mechanics and stuff
probably another lazy devs or person who i will not say close it

sad

My little revolt against the snail’s hypocrisy

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Lemme guess
Not a bug - Pantsir have this ability in real life

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lol

Idk why you guys tried that, i reported it over a year ago
https://community.gaijin.net/issues/p/warthunder/i/q837BE1ir7dx

If it’s already a year ago, it’s never going to get implemented. Do you really think Gaijin sits on accepted bug reports that are over a year old with any intention of using the data? The recent bug reports you posted were accepted and fixed within a few weeks. They could have easily just copied and pasted the pantsir’s radar attributes to the adats with adjusted stats but they haven’t