Every now and again I try a game where I see if convoys are approachable or not. Gaijin did a good job with the aaa over bot battles. It’s scary but you can face it and win if you’re careful. Convoy AAA meanwhile is still so strong that it is basiclaly impossible to attack it or complete the objective. Gaijin, please look at the issue and try to fix it. Right now convoys are empty objectives that cannot be completed unless you are at tier so high you have access to guided munitions.
these convoys were probably originally created for high tier battles only. to use guided weapons against convoys as you rightly say.
After the introduction of the EC rotation, everything shifted somehow. even the ground units. and now we also have these high tier convoys in lower BRs.
the reason is simply explained. Gaijin doesn’t work thoroughly on the sim EC scenarios. Gaijin just bang something uncharitably and are done with it. that’s this completely lackluster AB/RB “ideology”. build something without polish.
They’ve undone all the nerfs they added back in May. It really sucks. We were on track to having Convoys, if not attackable, certainly not a major map hazard. and then they went an un-did all of it. Battlefields still seem fine currently. But bases and Convoys, my god. I flew too close to one the other day, and was nailed instantly. I was doing Mach 1.07 at 50ft. It shot me through a tree line.
Even at top tier, they are unkillable unless you are in something like a Harrier Gr7 with AGMs and because of how fast you fly, its easy to fly too close to them. Speed, and ultra low alt, does nothing to protect you.
enemy spaa also fire on you without even radar lock, lmao a joke
I think the team/guy in charge of SB is overall doing a good job. Sim is the best balanced game mode in all of WT to make an example, the BR rotation used is excellent, BRs given to ther various planes is in general good with some exception. Convoys tho have been a problem for YEARS now, and they still are. Unfortunately. Because attacking them would actually be fun…
AAA from bases in TIER II is also damm good killers. You have to be at least 3000m and pray. And if you destroy a base, the score is very very low. Imagine this on a SM79…
I understand base AAA more than conviy tho. Convoys are supposed to be approached and do cas, so you have to be close, and they are untouchable now. Bases on the other hand are supposed to be engaged from high alt, so you dont need to get close. Climb and the job will be done
It’s a F*** Nightmare :(
Or loft your bombs. (though only really possible in higher EC brackets)
yes sim is the best balanced game mode in the entire WT.
despite this, sim is listless and sloppily implemented. and world of warplanes or AB/RB was never my benchmark either.
It’s pure luck for Gaijin that no other company builds a better simulation with many aircraft. then we sim players would not be sitting here.
2024, still unresolved, top tier you can get 1 tapped from almost 2 miles away… What were they thinking ! Uber aimbot AA, what the hell GayJin
Bro I can strafe an airfield with 2 runs and not get killed, I come within 2 miles of a Convoy and I’m aimbot sniped, Gaijin mentality at its finest
Yeah, convoys are still too precise. Without precision weapons they’re absolutely untouchable. Also, they’re very hard to find. I really think gaijin should put the focus more on CAS, be in on AI battles and on convoys, and remove bases or make THOSE way more lethal.
They should make cas easier, considering how hard it is just by itself and considering the danger posed by fighter aircraft, and make base bombing much much much harder, given that it’s the most exploited action in game.
Real players play CAS and love convoys and ground AI battles. Bots bomb bases and airports.
That´s just the game deciding not to render the convoy until you are 1km away :D
I wish killing AI units gave more RP than base bombing. It’s more dangerous and requires more skill.
Also why destroying carrier on Denmark doesn´t give a single point?
Since how many years do we have this issue?^^
Airfields and carriers should be the best defended targets, then bases and then convoys.
Its a moving target consisting of many small moving targets, so its the hardest to hit thing in the game.
Give it the same accuracy as the AAA in the conquered sectors and it will be fine.
100% agree, or even remove AAA altogether from convoys. I would even remove them from AI ground battles, to encourage people to do cas (you can easily commit self harm by doing that and die anyway) which is something that barely anyone do. There alre already enemy player fighters that would sweep in to kill cas players.
I would let AAA only fo airfield (that shouldnt be a target in the first place) and on bases. And there I would make those AAA very angry to deter any kind of bot account farming them.