80% of the playerd never paied anything? How many of them have played more then 1000 battles?
That is a really spongy statement… a Video also has more views then subscribers… so what is that statement prooving?
If i play 11.0 and check every single account in that match i will bet i find on 95% a prem vehicle and on 50% multiple top tier ones.
But thats all guesswork… but i stand to what i say, i dont believe a single word from them with that 80% have never payed anythink… thats just nonsense in my eyes.
About this:
it’s a LARGE game with a lot of mechanics to learn and it gives the player time to learn it all at a semi reasonable pace
Well yes its a big game, but (now we come to pure theoretical stuff):
What does a new player want from the game? what does the avereage player want? Why should they play this game instead of any other game? What makes they stick? Motivated?
Its hard to say what the motivations are… for me, i would say 70% to play a very unhectic no need for focus game with friends, 20% just for grind while watching videos, 10% cause i like the gameplay.
And i guess for many its the same, its a very unhectic game compared to most other online games that are not roleplay games.
Take WoW as comparison that i started playing again, if you want to play with friends in M+ dungeons ure in for at least 25 minutes of focus and not quickly grabbing your coffee. Or even worse, shooters… here in WT you can just die, jump into a plane and chill your live while purely playing by behaviour. You die? no problem just respawn and try again.
But what was my motivation when i started? I had already friends that wanted to play with me, that helped a ton, then i wanted to get into higher brs to keep playing with them… i also liked the gameplay of tanks and planes, back then when planes where not able to brainafk kill 5+ tanks, back then when you didnt had a laser rangerfinder autoaim for you, no thermals, no 1500+ hp monster MBTs, no Helis, no Laser guidance bombs/missles no nothing of that.
I loved to play with friends in vehicles that where fun to play, fun to try to get better, fun to be able to do smt against that enemy in almost every case…
nowadays its different, you dont have this feeling in higher brs anymore… u kill someone with an spike or hellfire… no emotions… u kill someone with a 650mm dart that u saw with your termals and laser rangefinded… no emotions…u get killed by a hellfire or KA-50 in your MBT… pure hate. For me, there is no good emotion when i kill someone while knowing i just killed him cause i have the better tank or system. I loved that you can fight against anythink with anythink without being stone paper scissord…
But that me, i guess many have fun with the game in other ways and with hellfires, KA-50, spikes, or whatever… whats the challenge in that? whats the point of playing it? you cant get better or worse when firing a hellfire or playing a vidar on a ridgeline… the skilllimitation was super high back then, now its just… urgh… only on few brs and vehicles and its frustrating to play them when you face weapon system that can just click you away without any skill…
back to the quote:
F2P in this game just sucks compared to palying any other game lol. There is a super high likelyhood of players just going to play smt else cause this WT F2P model sucks ass.
You get Baldurs Gate 3 for what? 40 Bucks? Why should they buy a year of prem when they can play BG3 instead? Theres only a limited players willing to do that (and likely just cause they know friends to play with)… especially with the younger generation.
Reduce the grind, make F2P less unattractive and you will definitly get more players to play. The question is just, do gaijin want that? dosnt feel like it.