oh yeah definitely, just like the changes after the new top tier SAM’s were released… there were none lmao, SEM against iris lmao
in case you missed my point: i don’t trust gaijin with proper balance changes after massive gameplay changes
tbh they shouldn’t have even asked anyone about the test - just run the test and only then start a vote
well i have played it yesterday - it sucked big time since there is no counterplay to a 30 hp/t itpsv oneshotting you while you cant even get the gun on target
Yes, I saw the big youtuber videos that led to the absolute shift in votes preaching this take which was then parroted by the “no” voters.
Point stands: “we must not pursue or strive towards improvement because (whataboutism)”.
We’ll have to agree on that. Even after just the armor viewer test, many people were stating on Reddit and the Forums that they regretted their “no” vote, many of which were cast without even reading the blogs, because it actually wasn’t as much of a catastrophical change as some were fearmongering it to be…
I just think there was a lot of potential towards a good change that had been being asked since 2014 which was taken down by irrational fearmonguering. It saddens me to think that it we may never again have a chance to have a shot at it.
Gaijin’s generally deficient communication doesn’t help either.
The community is extremely gullible over misunderstandings- and Gaijin is terrible at clearing them up. Not a good combo.
That being said, on the APHE topic specifically, they were quite clear; even with screenshots and examples. But as was stated on Reddit, most people didnt
Personally only maximum battle rating cap should be considered, this could balance things out itself instead of relying on internal and more complex change (like damage logic for specific types of ammunition) which could be added however it could take a time and eventually slows down easier changes (i.e. maximum battle rating).
I appreciate yall speaking your mind about my proposal for aphe changes, but please be more civil. I personally am fine with aphe being a nuke round, as long as it comes from an actual cannon.
To be the most clear as I can, I only proposed that aphe fired from autocannons 57mm and under should get the aphe changes…
Something I’d like to see more of is you guys’ own ideas. :3
In regards to that last part;
People do have a right to complain about autocannon aphe being overpowered. Not only because they are allowed to complain about whatever they want, but also because they were voting to not change aphe because they wanted to keep the consistency of aphe. However, I have no doubt that they can also see the argument for autocannon aphe to not perform just as well as larger aphe.
In other words, they were arguing for something other than keeping the high damage of 35mm aphe.
And remember, consistency is the most valuable thing in wt, that’s why people prefer aphe in the first place, and why apfsds is such a great round, even when they at times have worse penetration than heat. So of course people would like to keep it.
(don’t be mean, id be sad 3: )