A common issue with air realistic battles: all enemy ground units are destroyed but the game won't end

What often happens is that one player from the losing team survives, winning team destroys all ground targets and… The game doesn’t end. Usually the players in the winning team have to wait an extra 10-15 minutes for the timer to run out because the one surviving player decides to camp the airfield. I wish there was a way to end the match quicker if the enemy refuses to fight you.