My man angry that his bug report was acknowledged
.50 BMG is known to be able to destroy engine blocks from quite a distance
There’s 0 excuse for 20mm HE to 1-shot wings/tails why .50cals take 20-40 (depending on the plane) to do the same.
That makes perfect sense, 20mm is higher velocity, has more mass, and can hold more explosives…
Also, if depends on if the airframe is under stress or not, if it’s under high stress, even a .50 can make a wing pop or tail brake.
Inb4 he complains a 57mm doesnt do as much as a .50cal
I find the concept of high explosive inside of shells doing more damage offensive.
Not when it took ~12+ on the same wing of most small fighters to take them out.
Yes, yes, it does make sense, learn basic maths and physics and run a calculation then come back.
Oh sorry, I thought you were actually being serious. my bad.
You literally can’t be taken seriously when you think a .50 caliber should deal more damage than a 20mm.
Here’s a size comparison if you think I’m the insane one…
who said it should deal more damage? You?
what I want is for 20mm HE to be realistic in taking ~12 shots to take off a wing piece, scaling with wing size aswell.
I find the concept of 20mm HE shells sharing part damage with 40mm HE shells offensives.
I’m not going to argue with you, I will state this once, and only once, BECAUSE OF THE LAWS OF PHYSICS, YEAH, THE ONES YOU LEARNED IN 8th GRADE, WHEN A OBJECT IS UNDER COMPRESSION OF GRAVITATIONAL AND INTERTIAL FORCE, ANY EXCESS PRESSURE APPLIED CAN CAUSE THE OBJECT TO BREAK IN THIS CASE IT IS A AIRCRAFT FUSELAGE AND WING 20mm HAS MORE FORCE, AND THEREFORE TAKES LESS SHOTS TO WEAKEN THE AIRFRAME TO A BREAKING POINT.
Comprénde?
That’s not even mentioning the fact that modern airframes and technology can withstand.50 caliber fire like it’s just a little peashooter.
Please not another “realistic” change. It was really great when they made the missile navigation/control changes for “realism”.
I will second what @Zyranovos has stated and I have stated the same before. When you are in flight there are quite large forces being put on the wing and fuselage. When an explosion occurs on that wing it will exert large amounts of force on that wing on top of normal operational forces. This becomes worse in a turn.
Keep in mind Warthunder does not try to perfectly emulate reality, and gameplay is more important that historical/real world performance.
Remember realshatter? You seriously want that again? Some cannons, such as MG 151/20 still are inconsistent and just deliver “hit” most of the time anyway.
Even then
20mm rounds are far heavier (more energy transferred to target) and they explode (doing more damage) so current 20mm guns are performing normally, or even underperforming for the most part.
.50’s deserve a buff?
Yeah it needs “buff”.
If their 50cals are really strong irl like this clip, oost Vietnam War jets would have stuck at .50s lmao
Buff ?
.50 cal is already way past its historical pen values
Yeah, I’ve been playing 2.7-6.7 Germany, planes absolutely melt to .50 cal, light your engine on fire, rip a wing, I’ve even had my tail ripped clean off from 1 shot, sorry, hit.
I mean M2 50cals are fine imo unless somtimes works RNG and wipe enemy aircraft with single burst but, problem is M3 50cals that is used by most late 1940s to early 1950s are overperforming for somehow.
Yeah they are fine where they are, no need to change .50 cals rn