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Dogfighting Mode (1v1 / 2v2):
A small-scale mode focused purely on air-to-air combat. This would give players a place to practice and enjoy skill-based fights without the chaos of larger matches. I think a lot of players, including myself, would really enjoy having a dedicated mode like this. -
Objective-Based Sortie Mode:
A more tactical mode with flexible team sizes (anywhere from 1v1 up to around 4v4 or 5v5) on larger maps, similar to EC-style layouts. Instead of just going for kills, players would complete objectives like escorting, intercepting, or striking targets.
This would give top-tier aircraft more space and purpose to fully use their capabilities, while also encouraging teamwork and planning.
I also think having an easy to use voice chat for each team or sortie would make a big difference in coordination and immersion.
Air RB should still remain unchanged, since I know a lot of players prefer it for grinding and more casual play.
Conclusion:
These are just ideas from a player’s perspective, but I really believe they could add more depth, variety, and immersion to the game. I know it’s easier said than done, but I’d love to see something like this discussed or considered. Also this could be for sim as well as realistic battles