1 Spawners make the difference!

The issue is well known and is still being dealt with. 1 Spawn Gamers.

With the KVT, the Click-Bait or even the Christian II it gets even worse. You hardly need to drive alone in the Top Tier. If you ride with the US, forget it you’ve almost lost, because the click-bait rate is particularly high here. It is not really fun, I tell you. It’s a real plague.
You’ve bought exactly one tank, die and get out immediately. What does that have to do with fun and team play?

For me, nothing at all. It’s becoming more and more like all against all and a full single player game.

Solution:** & Recommendation

(1) Create and implement a mode “1 Unit Ground”. Only one ground vehicle is chosen in the line.
Then everbody knows what is coming and that people are out with one death. Clear rules, clear behaviour. And everybody will win.[/floatl]

(2) For “normal RB-Battle” people have to take at least 2 vehilces. If the j-out block for 15 minutes without cooldown reset if the battle is over and they habe spent a specific amount of time in battle.

It is so easy to develop and code such requirements. And besides … this will be real enhancement of the games.

==> Besides, for Air RB it is already in place. So why not for tanks then ?? <==

3 Likes

for you it’s not fun but from the company’s point of view it’s what they want. Their priority is the queue times. The more people who come in, kill 1 - die and get out the faster they get in line. No one there cares if you have fun, you have to pay 70 bucks and repeat over and over like a monkey the scheme enter the battle, take a circle on the ground, shoot a few times and get in line again.

2 Likes

As for me, it can be solved in one more way.

  1. If player have only 1 tank/IFV/TD etc. in setup - he will got the 2 free back-ups (like “reserve” in low-tier games).

  2. involving “guaranteed” setup machines.
    Like in naval arcade, players have access to “fighter”, and “bomber”, even if they don’t take their own ones.

So if some newbies have only Click-Bait/T-80U-E/Christian2/Fuji/PzBtl123, they will have full setup of same tier machines.
Like free IFV (BradleyM3/BMP-3/STRF/Type89/Puma), SPAA (LAV-AD/ShilkaM4/LVKV/Type93/Gepard1A2), Helo (AH-1F or W/Mi-24P/HKP/AH-1F/BO-105 or 24P), fighter/bomber.

Only necessary - player have tank, and will get IFV/LT, SPAA, and some aircraft.
Just for have opportunity to fit any role.

Those “free” machines, will been not spaded - only “necessary” mods, like thermals, APDS/APFSDS/ATGM, repair and extinguisher.
So they will be playable, but given their “borrowed” nature, they will have their lacks.
They will get RP to their tech branch, but do not get any modification progress, until player legitimately research and buy them.

So those who want play, but can’t - will got their opportunity.
Who just like J-out, after 1st death - get crew lock.

Ideally, Gaijin can just give players 1 (most multirole) machine from each rank as “reserve”, so players will got opportunity to play those era, which they want - not been forced to grind through all tech tree, to (as example) top tanks/planes, since they (Gaijin) started selling single vehicles (at immodest prices), without thinking about how this will affect the gameplay.

1 Like