I was last time moved that Alvis thought about me in one topic:
😂😂
Well, sometimes I’m also suprised when he says something that actually makes sense.
Spoiler
almost as if he like to trigger people and doesn’t actually believe in all the stuff that leaves his mouth
coming back to topic
It’s a yak airframe, a small, nimble and fast single engine airframe, that already separates it from 90% of cannon CAS, EXCEPT the cobra family. But unlike them Yak-9K recieves aphe taken from the best reserve tank cannon and ACTUAL PEN.
Yak-9K can attack from any fuckin angle, specially from directly above and NUKE the crew, some cannon cas usually stick to settin you on fire 3 times or killin 1-2 crewmates at the time.
The reports about the piss poor accuracy of the Ns-45 cannon while being used on the yak-9k airframe are skipped, which was one of the main reason the yak-9k never saw production.
yak-9k has:
above average FM, for even some fighters
above average firerate compared to other cannon CAS
Ns-45’s placement means it will never create kickback that will move the yak’s nose, will only slow it down, and yaks have an above average low speed control and acceleration.
FULL (fictional) aphe belt
The low ammo count is not a downside when you only need to sneak 1 round into a turret to nuke it, and the firerate will assure one of those will make it.
They keep comparing it to germany’s hs-129 B-3, basically ignoring the fact IT IS LOCKED to low altitude, low speed sideshots with a small window of time to fire due to piss poor firerate.
They never come across their mind the actual closest competitor is the italian F.C.20 Bis and followed by the Ki-45 Otsu, But they are not even rank II so they don’t care about it, they still lose on recoil issues and firerate and of course climbrate, which means they are limited in attack runs.
The solutions is bye bye aphe belt and bye bye accurate fire.
Also you can swap to cockpit view if you want a gunsight and know how to use soviet ones.
Just in every possible way Gaijin just Glaze Russia. YAK -9 gun was crap, rounds were unreliable and risk of causing oil leaks and damage to the airframe - In game accurate sniper cannon
German high calibre guns, slower rate of fire, more dispersion a general pain to use. German high calibre guns proven track record- in game well pretty mid
If you can’t beat them, join them.
I personally own a 6.0 lineup with some super OP vehicles; like the KV-220, T-V, T-34-85 45’,T-34-85 Partisan, T-34-85E, BTR-ZD, Tu-2S-59 and as a bonus I also carr the Yak-9UT which is even MORE broken than the K variant as it’s much more agile in my opinion and also carries a 20mm as a secondary weapon alongside with the 45mm. Despite when just unlocking it your only able to use the 37mm it’s still super easy to mod the thing in GRB. I personally have quite a high KDR in it. I think around 4 in 300 something games to be exact. Honestly at BR’s 6.0 to 7.0 basically no one uses these planes and I deeply suggest playing around those BR. But yeah at this point BRs at around 5.0 to 5.7 is a death sentence since your 100% going to meet one of the brain dead players.
Or berate the playerbase for voting on unrealistic APHE changes and instead make APHE act as it should universally :)
That won’t help against top attack APHE that will just make a cone through the top of your armor. Yak-9K and UT just need to lose the APHE or have it arbitrary changed down to SAP.
Top attack anything and you’re already finished regardless
Ki-45 Otsu actually uses a tank gun, hand-loaded by the rear gunner. Rate of fire, penetration, HE filler are all pretty bad. It’s a fun challenge to make work!
Meanwhile a 9K can oneshot even something as large and armored as a Ho-Ri easily with a side shot.
There is a clip of a 9K killing a battleship on this forum somewhere. I just cannot find it and am regretting not saving it when I first saw it.
It’s russian so …
No
easiest solution is literally to remove the aphe round of dubious compatibility.
Heck - make it 7.7, kills most tanks at that BR aswell!!
WHY NOT EHH!!! oh wait - its Russian plane.!
The best option is obviously giving the cannon the accuracy it should have, these things would struggle to hit anything but they do have the ammo to spray around a bit
Coming from the person defending one-shot insta-kill hand holding APHE I find this hilarious. The round is broken and its behaviour is not balanced nor realistic which is what the game is going for.
The skill ceiling for AP is considerably higher than APHE, unfairly so. You mention “but AP has more pen!” yet you’re ignoring that for most APHE launching guns it doesn’t make a difference. The vast majority of them can one-click detonate everything they face through the front. So the “But pen!” argument holds no water. Would you rather have 20mm more penetration or a round that can literally kill you by hitting you in the engine bay, magically spreading shrapnel to the entire crew? APHE spammers don’t even need to aim. Just shoot at the tank and if it penetrates (which it absolutely will) it’s dead.
You’re feeling this braindead gameplay with the Yak-9K, you’re a victim of the thing you support.
Correctly model APHE and learn to aim. It gets rid of a lot of the BS and the game would rely a lot more on actual skill than what we have now. Heck heavy tanks from other nations other than Germany might actually be playable again. It’s always nice getting your crew nuked in the Tortoise because an 88mm round magically detonates in your gun pack sending shrapnel in a perfect orb inside the tank.
Alternatively lets add fuse failure to APHE at high angles. If APDS can “realistically” shatter then there’s no excuse why fuses shouldn’t fail.
Its not just the shell. Also the FM, this Yak is able to dive in a 90 degree angle and shoot into the turret roof, then pull up in time. Other planes can’t pull this off. They either crash into ground or need to pull up much earlier…or use a shallow dive where angling bounces off shells.
Its a combination of op shell, op flight model for this purpose, op precision.
While irl the system wasn’t feasible. The insane recoil damaged the airframe, made it very inaccurate and in some cases even injured the pilot. It was not a viable design and pilots were advised to only use it when very certain conditionss were met. It was advised to fire 2-3 shots max per burst. Firing more also damaged the engine and made oil pipes to rupture, oil leakage brought alot planes down.
Thats why only 50 were ever build, then the design was shelved. Ingame however…well we know that its the best CAS fighter up to appearance of radar guided SPAAs.
only P-63 can pull off similar feats, but the cannon has bad pen and no aphe.
Same with yak-9T.
Just nuke the yak-9k’s aphe and it all reverts back to normal
Where is that inaccuracy modeled? every other 30mil like type 5 or Mk-103 recieves horrible spread, even with mods.
mmmmmmmm
The thing is it’s because Gaijin always models “perfect” vehicles. I’m highly suspicious of the Yak-9K and T flight models but as for damaging its own engine they’ll never implement that. It’s the same as with prototype vehicles all being the best things ever and German tanks being far better in game than they were in reality as your transmission will never break and my Ferdinand won’t burst into flames just trying to climb a hill.
A way Gaijin could balance the 9K (other than rightfully nerfing APHE) is just to make the cannon overheat stupidly fast along with opening the spread.
For the german gun cas planes they just added ahistorical bullet spread and reduced its pen to 70mm or something with one of the so called “ballistic” updates.
MK103 AP ammo had around 100mm pen and was precise in early days of War Thunder. Why can’t they change at least 9k’s accuracy and add nasty overheating to reflect that?