😂😂
Better by which metric?
The only advantage is better ballistics.
Other than that the gun has:
- Only 50% HE instead of 100%
- Only 60 rounds instead of 110
- A RoF of 700 instead of 800 RPM
And the P-400 has like no engine power at all.
Other than being faster than a bi-plane and good firepower, it has like nothing going for it.
Getting outturned by a Bf 109 E-4 isn‘t a metric for a bad plane.
Not only is it at a lower BR it has more effective armament and is perfectly capable to kill other planes.
3 Likes
It has better ballistics, less spread and high quality belts with 50-50 AP and HE good damaging munitions. Its a Hispano 404. Basically Hispano Mk2 but with mags. Best cannons there is ingame
funny guy. Not one YaK has 100% HE belt. YaK-1 has BEST 50% belt with AP-HE-HE-FI. And you wont use it as its tracerless.
so having same power as YAK it somehow not op, but yak is?
So it is balanced, yes. Exactly my point.
Might want to check that again 😂😂
2 Likes
Maybe you’ve heard of the term power to weight?
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Find me a full HE belt here my guy. Frag incendiary aint no way an HE.
Yes, and P-400 has it worse, but wields much better armanment AND still has same top speed.
Have you even played the game bro?
Tell me again how it ISN‘T HE 😅
2 Likes
Oh i gladly will. I stopped using the FULL TRACER belt when it got changed from mixed AP-HE-FRAG-HE to full OZT. Them frags dont do shi…, so on my YAKs i use Ground Targets belt. Same problem follows the MG-FF cannos which doest have any HEs.
If it’s not HE, why does it have explosive content and literally does the same damage as HEF and HEFI?
Literally everyone uses the FI-T tracer belts for ShVAKs.
If they are so bad, how do you explain me killing 11 planes with 160 rounds fired?
Spoiler
I click and the enemy loses a wing or tail. Simple as that.
2 Likes
Same way i can explain 11 kills with 500 13.2 MG shots. Luck
its fragmentation-incendiary shot. It should have explosive content. But way less than HE shots.
It literally doesn’t matter how much explosive a shell has.
This isn’t War Thunder 2018, you know.
It makes zero difference, if you have an HE shell with 5g or 10g explosive. They all do the same damage.
Spoiler
So I click on a plane during one pass, firing maybe 10-20 rounds, it loses a wing or tail and that is luck?
It takes one hit to turn any structural component black. So you can kill a plane by just landing 1-2 rounds.
The only time HE filler matters is against ground vehicles, where the explosion causes overpressure damage.
But this doesn’t matter for planes since only fragments nowadays deal damage to airframes, making Mineshells completely useless compared to regular HE rounds.
Spoiler
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Either you are trolling or have the quite remarkable skill to ignore all mentioned statements.
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USSR prop aircraft are simply optimized for the classic Air RB chaos - low altitude fights with head-ons in infinite loops combined with a quite reasonable agility and turn performance.
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So if you deny gaijin’s policy to buff these USSR props - be my guest, idc as i don’t have any issues with fighting any Yak below BR 5.7 in a 1 vs 1.
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The sole issue is that the average wt player has a hard time facing them as the artificially increased handling for mouse aim players make them way more maneuverable as their own aircraft (doesn’t matter which nation, except JP & UK) whilst the buff of the historically seen weakest 20mm aircraft cannon enforces energy and turn fights to counter them whilst the usual Yak player just has to enforce head-ons.
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And the outcome of most matches is still a numbers game, so even as experienced players know how to fight them - the majority of your team can’t. That’s why you are forced to focus on stuff like Yak-1Bs and the classic Yak-3s, simply because every moron is able to get kills with them as the historical reason for their low BRs vanished due to the ShVak buff with RS 2.0 & 3.0 plus the flat wrong ballistics. Not hard to understand.
A a final remark:
There is no German skill issue - or a USSR or US skill issue. The average pilot at this BR range is from my pov on the same level. The pure fact that most USSR fighters are undertiered is hard evidence that their players (on average) have skill issues - otherwise they would have overtiered fighters like the IT or JP.
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In order to prove my point - just watch this replay:
Gaijin Entertainment - Single Sign On
A rather below average pilot managed to kill 6 (!!!) of my even lower skilled team mates with a mix of head-ons and and 3rd party kills with one ammo load of 120 rounds of ShVak 20mm in a plain Yak-9 (BR 3.0) in a full uptier. He even sprayed around 50 rounds for his first kill.
There is pretty much nothing you can do 1 vs 9 after ~ 5 minutes especially as i would have been forced to focus on the real threat in their team - a guy with an YP-38 and excellent service record. So i landed and left.
Guys who have played for years might remember the days when ShVaks had the historically correct pathetic damage output. Just check DEFYN’s vid presenting the I-185 (M-71) - 5.0 those days and he was able to fight 5.0 Spitfires with it - but even he needed a hell of hits to score kills.
So this is not about anti- USSR bias or something else - gaijin simply altered the game play as a whole with the ShVak buff and refuses to increase the BRs of ShVak equipped fighters…
Same with the French BR 3.3 MB 157, an excellent French fighter just hampered by the lousy ammo load of 2 x 60 rpg. They doubled the ammo without increasing the BR.
2 Likes