XM246 players, petition to just freaking remove ap-I for all freaking 35mm spaa vehicles

The statcard name is not related to the actual shell’s characteristics.
It’s solely responsible for the icon and displayed name.

The filler mass is also correct, being 22g of Hexal P30.

Spoiler: 2nd page on PLD-044 & cover

Also, which “SAPHEI” are you referring to?

sap_hei_tank preset, as used for 40mm L/70 HCHE on sgt. york and 57 mm L/70 HCHE on Begleit is used for shells with vast structural differences;
40 mm L/70 HCHE (basically HE but with a delayed-action PD-fuze)

57 mm L/70 HCHE (smgr m/70 f k sar)


This one is a bit closer to PLD-044 structurally (as it has a windshield, penetrator cap & proper shell-body nose w/ nose-plug), however it features a delayed-action nose-fuze.

These cutaways in comparison should make it clear why PLD-044 shouldnt use the same preset as the shells above.

The Bundeswehr also refers to it as APHEI-T btw (T, AP-HEI)
AP-HEI - DM13A1 & HEI - DM 21

The sole difference of DM 13 A1 to DM 13 is the use of different primer.

Yup
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The belt-partitions should be 5rds rather than 4rds.

Which would feature 2rds of APHEI-T for 3rds of HEI.

The 3/4rds APHEI-T configuration probably shouldnt be available in-game, but finding sources explicitly saying such mixtures were never supplied will be an absolute pain.

(Note: The DM 21 projectile has a groove above the driving band, wheras DM 11 A1 doesnt. They’re otherwise identical)

It is because when it’s AP the penetration is calculated.
When it’s SAP gaijin applies their own secret formula.

Depends on the shell.
40mm L/70 and 57mm L/70 HCHE are: De Marre APHECBC penetration * 0.46

It changes a lot between rounds, the 37mm m63 SAPI, it has 0.715 modifier, on a base fuze and similar he ratio as the dm13

Do you have a cutaway/diagram of the shell?

Fuse failures on thicker angled armor would also be a very significant nerf to the APHE/SAPHE ammo.

At this rate, totally replacing APHE/SAPHE with APDS (or APDS-F) would actually be preferable for gameplay. The reduced spall generation of APDS to SAPHE actually makes vehicle armor matter more when tumors and cupolas cannot be sprayed to instantly kill crew. Effectiveness against side armor would increase, but paradoxically so would time to kill.

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Here they describe the fuze as “non-delay action”, not sure if in game has a different fuze or it should be he instead of sap

Tm9-1901_0063
Tm9-1901_0064

The XM246 being a DIVAD competitor was build to be a fire support vehicle in addition to an anti aircraft vehicle. Here from the competitors marketing:


In it’s current game implementation it is actually missing quit a bit of armor, it should have a sealed off crew compartment:
image
The XM246 is just doing what it was designed to do, even if it is missing it’s APDS belts.

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No give everything in the game everything it historically had access to. It’s not the SPAA’s fault he’s forced to fight in close range on arcade style maps where SPAA is the most deadly, that’s a map design problem.

No “rules for thee and not for me” rubbish. Gaijin can’t handle it.

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Well in comparison to PLD-044, this shell has a much larger explosive cavity relative to it’s size, aswell as seemingly no ballistic cap…

While the explosive cavitie is larger, the cavitie of the PLD-044 is quite as large if you factor in the fuze and tracer and the walls are quite thin aswell, iirc in game the ballistic cap itself doesnt change the penetration just the ballisitcs, unless they are trated as blunt nose ap like on the soviet rounds.

Gotta love it, voted no against it now the whole community is crying about it xD

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