Sorry if this isn’t explained well but my thoughts on a ground ec mode would be a layout kind of similar to the rush gamemode from the battlefield bad company series or that old game made they used to have with multiple spawns that changed as points were captured (i think it was called point break?) However instead with much larger maps with a “line” of capture points either by themselves or in groups of 2 or 3. So let’s say there are 5 clusters of points, at the start of the game 2 clusters are under each team’s control while there’s one cluster not captured. Once that center cluster is captured, the next set of points on the enemy team will open up to be pushed and captured as well as new spawn points becoming available (old ones closing off of course so you can’t just spawn in the middle of the contested area). The game ends when either the mission time runs out or all points are captured by one team.
Would you like to see ground enduring confrontation in game?
- Yes, I’d like to see ground EC added in this format
- Yes, but not in this format