I wish the game had this feature, and that the reward wasn’t just 100 RP per battle. Maybe the reward from a normal match would be good enough.
I know Gaijin has never included NPCs in the game—at most, those repetitive characters that wander around the hangar like ants.
- What if, in missions, there were really interesting characters—maybe a commander for your team who gives you orders and talks during gameplay, or an allied tank—without needing an actual NPC model, but who at least communicates with players through pre-recorded voice lines and radio chatter effects!

If the commander of your team, in a tank that was supposed to be protected by the team, opened the hatch to give orders to the player.
- Cutscenes, perhaps? It would be interesting if, after performing an action in the game, players watched a brief cutscene—maybe introducing a new objective or enemy reinforcements.
This could be a cutscene showing the start of the mission.
There, the commander mentions that Raven should position the rockets… That gives me an idea—maybe the team of 16, split into two groups of 8 players, would need to complete different objectives to advance the mission? The first group, with the T-34 tanks, advances toward the enemy base—while the second group (Raven), the players with the trucks, would need to reach a specific position to fire on the base when the commander gives the order.
- I’ve thought a lot about this, but would you rather the games be historic, or just the usual mess we’re used to?
And if a group of players failed to complete the objective in time, or were unable to protect a certain NPC, a new objective might begin.
reinforcements arriving, as a result of failing to capture a target or complete a task.
Do you think a PVE mode should be a co-op campaign (as I explained in the post), or something offline? with good rewards, obviously—not the cheap ones you get from playing the current PVE.
Also, I forgot to mention that the arrival of infantry in WarThunder could open up a lot of possibilities in the coming years.
15 Likes
I would love a better PVE mode, but we all know the weirdos that proclaim, “noooo, it’s a war game, you gotta do war stuff!” and then cry on the forums because people are doing PVE in Sim until people get banned for… bombing bases.
5 Likes
There are a few individuals on here that will scream bloody murder at the suggestion that a plane should have any option but to dogfight them. That “Fighter Mafia” is the main reason Bombers are so fragile and they have little impact on matches now.
6 Likes
Then they suggest things that literally killed the game years ago. “Well, what if we just decreased rewards!” yeah, congratulations, now you just brought back the reward fiasco from a few years ago that got this game reviewed bombed until they increased rewards again.
3 Likes
+1!
If world of warships can have (at least) two decent PvE modes on a regular basis with Asymmetric Battles and Operations, I see no reason war thunder shouldn’t.
Heli PvE needs a minor rework, reduced playercount per match, better brackets, and some maps removed.
The other two PvE gamemodes just totally suck, and need to be replaced with what you suggest (even better if combined arms)
And to boot, Bluewater/Coastal need their own PvE mode.
1 Like
In World War mode there are AI units that follow scripted paths and missions that the players on both sides interact with (attack/defend).
I’m not sure the game as it is now could support what you are asking for. It would take a lot of development work on Gaijin’s part and take away from their gravy mode, random TDM battles. They barely maintain the PVE modes as it is.
I would do it as part of a larger overhaul of the PvE side of the game.
ARB and especailly ASB are in need of total overhauls when it comes to what and how things attack ground targets. Its boring, its simple and there isnt enough of it.
So a total overhaul of the PvE in ARB and ASB would be the first step, but there would be little reason why that couldnt be transposed over to a gamemode akin to Heli PvE EC for fixed wing aircraft.
Ive also always been interested in the idea of a ground EC gamemode, much larger maps, other things going besides TDM/Domination like we have in GRB, etc etc. But I think we’d need to see that before we see a more interesting PvE version of ground
1 Like
They tested PvE convoy mode a couple years back. As with an Assault,Defend and recapture PvE event. That convoy mode was great fun. Needed some work, but was fun to do. Such a mode would be great in naval too, just escort a supply ship convoy from A to B.
Take your vehicle of choice between this and this Br. Coordinate with friends who brings what. It would be soo much fun. It will not make Gaijin money directly, thats why they wont do it. But is would attract PvE players, who will eventually buy premium time,vehicles and such.
Please invest in your Pve mode Snail! Or just bring back the Convoy mode!
3 Likes