Will this torture ever stop, this game has a lot of wasted potential

Unless you show EVIDENCE otherwise, that is what I have to believe.

I’ll make it easy, what is this formula? Please provide it.

You’re under the assumption that I care to convince a random stranger on the internet to a point where I am going to look through 10 years of forum posts and dev posts and whatnot to satisfy you.

The cool thing is you make baseless claims that you can’t support with actual evidence. You can’t be bothered to spend your own time to prove what you say, because it would require work on your part or is impossible.

You know nothing of “how the game works”. You know nothing about how Gaijin actual runs their operations.
dunning-kruger-you're-here

Imho you two (@Miragen and @Laserdestroy ) talk about two different things:

  1. Running a company which tries to earn money with video games
  2. Creating a proper game play experience for experienced players

So as long as you don’t have the full versions of their last 3 annual reports (including detailed breakdowns of all relevant sources for income & expenses) you cant assess their profitability and subsequently the quality or their management. And for a proper assessment you need data regarding similar companies - to judge how they perform in comparison.

And as long as you have no details about their strategy (how to satisfy core customers / customer segments) you can’t assess if their decisions are right or wrong - especially as company goals and individual player goals might contradict each other. So if the game gets more and more players it looks like they decided to satisfy a mass market optimized for new players; it is therefore comprehensible that long term player demands are not considered if they are not the target group.

So even it is quite interesting to follow your fight - imho you waste your time…

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I can’t be bothered to spend my time to convince you, a complete stranger, of something, you’re absolutely right.

Sure light Tanks would benefit from a larger map with more options to flank the enemy. But to even out the chanches there should be smaller maps like this as well.

Yes, quite an accurate breakdown of the situation, at least from my point of view.

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I don’t need to see their finances nor their balancing attempts to tell if a game is well managed or not, I don’t need to be a plumber with 10 years of experience to know pipes are not supposed to be leaking, I don’t need to be an electrician to know that outlets should not be sparking, I don’t need to be an aerospace engineer to know that a plane should not be falling apart, nor do I need to be a game designer to tell if a game is well managed or not.

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A poorly managed game doesn’t continue to grow in player count, contine to provide new content updates, and continue to provide support for bug fixes.

Poor management can be be proved or disproved by quantifyable information. Warthunder, dispite its flaws is a quite successful game. I would say much more successful as their competitor Wargaming’s titles combined.

A game that’s been around for 10 years is naturally going to pick up new players, as long as there are no alternatives they also aren’t going to lose that many players… there are people playing this game that weren’t even born when this game came out.

Besides the game barely increased in players from 2014 to 2020 until covid hit.

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Yea, and the then playerbase more than doubled afterward. Warthunder was not well known, and you could say was “discovered” during the pandemic. Now it is a powerhouse, if not the standard to strive for in the vehicle combat genre. “World of” titles can’t even be compared when you use all 3 of them compared to Warthunder. They also don’t carry nearly as many features as Warthunder does in each of their respective titles when compared to their tree in Warthunder.

Whatever you say man…

It simply depends on your view and insight. Ever thought about that all of the known bugs, weaknesses and shortcomings might be a result of a ultra low cost strategy at certain points whilst investing their money at the right places?

So you can also argue that they are able to earn money with very low running costs (mainly staff if you sell intellectual work / intangible assets) and thereby maximize their profit? As soon as you sell a product without real competitors you can cut down quality (and cost) …economy basics.

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Tbf, there’s basically no competition. The only other option is World of Tanks, as AW is basically nonexistant.

Gaijin has been sitting on their hands so much because there’s no competition that is actually threatening. Not to them or WG, so both companies can continue to moreorless get away with being subpar.

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The big question is why they don’t have competition. Wargaming and Gaijin went down different routes and Gaijin has been much more successful. Is that because of the people that seek out these games, the gameplay differences in each game, or the lack of other companies willingness to get into this genre.

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I don’t think leaky pipes are sparking outlets are a matter of perspective.

And clearly they are maximizing profit, does that mean the game is well managed? Surely not from the player perspective.

Based on what is Gaijin much more successful? WoT supposedly has had very high player numbers of the years.

A fair question, and a good question also that at minimum close to a dozen answers could be provided for.

But the fact remains that Gaijin continues to operate as a subpar company and continues to make subpar decisions that negatively impact the game health and playerbase, and as I’m sure you agree that we have the duty and right to criticize them when warranted.

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Oh I can’t be bothered to prove anything to you, a complete starnger.

Why should I put in the time to explain it to you when you won’t do it for others?

Then don’t.

Heavy tanks too, they are made for long combat to shoot and receive fire from a distance… I play this game from 2015, and from what I’ve seen most of the comments from old players are also dissatisfied, the problem is that those who kept the game alive until today were the old players and many invested time and money, but their opinions are being little respected