Will the devs ever address the sovetski?

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I doubt that will change, since vessels has a more loosen requirement to be implemented, and if I’m not wrong those are the planned values for the Sovietsky Soyuz, it’s a situation where you wait for something equally if not stronger to deal with. As long as the vessel was laid down and its plans available, it will be added on that stage even if it was never completed in any meaningful stage like the Sovietsky Souyz.

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this is a rage post, but it’s not incorrect

Magazines are only real weakspot in it.
If you really want to open fire against it, then you really need to start aiming under turrets.

HMS Lion was only 0.4% completed lol. Not even 1%.

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Vessels have a stricter* requirement to be implemented than ground & air vehicles.
Ground & air have looser requirements.

The ship only needed to be laid down or components unique to the ship built for it.

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The difference being that the British had the capability to complete the Lion as designed. The Soviets did not have the capability to build the Soyuz as designed. They couldn’t manufacture armor greater than 230mm thickness, the guns had massive issues with dispersion, and they couldn’t manufacture the shells required in said guns. Those had widespread quality control issues.

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They would have either layered two plates together or imported them from Germany.

Had Germany not decided to invade.

But since Germany did invade, Pr23 should reflect this fact with lesser armor thickness. By at least 10 to 15%.

Yes, but as it stands in reality, this should could not have been built as designed. The Soviets may have also been able to refine and upgrade their metallurgical industry as well given time, but that doesn’t reflect what actually happened. My problem isn’t letting unfinished ships into the game. It’s giving some nations the best possible “as designed” specifications and not other nations.

I get what you’re saying and I appreciate that, but this isn’t an argument of what should and shouldn’t exist due to what’s been built. The ship is not killable… in the game itself. I see “hit them in the turret” “hit them in the magazine” that would require a shot to actually pen their armor, when it’s not being damn near repaired instantly between volleys. Now we are talking about 3 ace crews level 100… all mods researched ships. All I’m saying is that this ship should be killable. If the ship didn’t exist then it should NOT be a problem to balance it because 3 high tier kills in less than 9 minutes in a match is wildly overpowered. I have 2 countries maxed (USA and Germany) and working on Japan, the ship is not killable. And I’m out against atleast 8 per match that know that. They literally just turn broadside to the whole lobby and stop engines and blow everyone away. We all play the same game. Iowa (killable) Carolina (killable), lion (killable) bizmark (killable) Dakota(killable) Soyuz Sovetski (killable in half a match if everyone attacks him at the same time, and it kills half your team at least once.) The devs admitted theirs bias, but this is beyond that. This is to the point that it feels like a cheat code for infinite life and extra damage.

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Most egregious example here is probably Lion, given the 1945D variant would have set her on par with Iowa in size, weight, armor and armament.

But no, let’s implement the 1938 variant that put her on par with Bissy in terms of size and weight.

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Yes, which is the equivalent of M10 Booker: A vehicle starting production.

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Yes it is, I’m beyond pissed. I worked hard for my lineups too. When I bring three ppl with me in one match and we all get our cheeks clapped by this damn ship… it’s infuriating that nothing has been done about it

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There’s multiple simple fixes that could do to attempt to balance it but after a year they haven’t done anything. It pretty much killed my interest in top tier Naval when it was added last year. I believe its behaving exactly as Gaijin want it to. Being a Russian Navy power fantasy.

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Like scharnhorst dominated and could just sail straight on enemy spawn…

Please use already created topics to discuss this vehicle instead of creating new ones.